GM Wippo - New Advanced Game (#2)
Moderators: Duke, trewqh, korexus
- Xarfei
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Hey boys and girls,
there are still another 4 slots available in the second Advanced Wok game.
This game is open to everyone, including beginners (although preferably together with a more expierenced clan mate).
I encourage everyone to join!
If there are enough beginners (or people haven't played in the long time), I would be willing to design a post explaining the biggest obstacles and problems to deal with during the first couples of turns (the post would be available to everyone of course).
Xarfei
PS: Don't be afraid of Korexus! Rumours say that he has gone soft and keeps mumbling about his new strategy of staying in his home province to build the highest DEF ever to then send out a "surprise" attack with his 15 starting troops on turn 15.......
there are still another 4 slots available in the second Advanced Wok game.
This game is open to everyone, including beginners (although preferably together with a more expierenced clan mate).
I encourage everyone to join!
If there are enough beginners (or people haven't played in the long time), I would be willing to design a post explaining the biggest obstacles and problems to deal with during the first couples of turns (the post would be available to everyone of course).
Xarfei
PS: Don't be afraid of Korexus! Rumours say that he has gone soft and keeps mumbling about his new strategy of staying in his home province to build the highest DEF ever to then send out a "surprise" attack with his 15 starting troops on turn 15.......
- korexus
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- Xarfei
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- Trooper
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Hello everyone good to be back, can't to get into a good WoK V game again. Do we have to wait for 10 to start or can we do it with just 8?.........
Looking forward to it.
BigJOzzy
Looking forward to it.
BigJOzzy
Mathematician is someone who knows that if three people walk into an empty room and five people walk out, then two more people need to walk in to the room to make it empty again.
- trewqh
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- Xarfei
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- Location: Munich, Germany - The Scholars
I too want to start this game asap.
However, I don't want "8" to become the standard starting number of players for an Advanced Wok game (the first game also had only 8 players).
So let this be the final call for more players:
---- Join this game ! ! ! ----
I am going away this weekend, I will probably start the game on monday or tuesday.
Btw, how often do players want the turns to run? (Currently it is once every 96h)
Xarfei
However, I don't want "8" to become the standard starting number of players for an Advanced Wok game (the first game also had only 8 players).
So let this be the final call for more players:
---- Join this game ! ! ! ----
I am going away this weekend, I will probably start the game on monday or tuesday.
Btw, how often do players want the turns to run? (Currently it is once every 96h)
Xarfei
- trewqh
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- Lardmaster
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- trewqh
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- Trooper
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For me right now 96 hour turn around is good, and frankly have always loved WoK 5.......but then I love the complexity of it......
Can't wait to get going.
BigJ
Can't wait to get going.
BigJ
Mathematician is someone who knows that if three people walk into an empty room and five people walk out, then two more people need to walk in to the room to make it empty again.
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- Xarfei
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We have a ninth player:
TBert (Valn Othar)
One more slot left!
As I will be forced to drink some alcohol with my deer colleagues on monday evening, I will start the game on tuesday.
Speed:
Majority seems to prefer 96h, Lardmaster would like it to be 7d.
Korexus, how easy is it to change the game speed?
If it is not to tricky, we could start with one turn every week and then switch to 96h after 4-5 turns.
BigJOzzy: if I don't get another player, I will have to switch you from game slot#10 to game slot#8 (Korexus said that gaps will kill the game engine), so don't be suprised if you get another E-Mail saying that you have been added.
To all GMs:
Is there anything that I need to be aware of when running turn 0?
Xarfei
TBert (Valn Othar)
One more slot left!
As I will be forced to drink some alcohol with my deer colleagues on monday evening, I will start the game on tuesday.
Speed:
Majority seems to prefer 96h, Lardmaster would like it to be 7d.
Korexus, how easy is it to change the game speed?
If it is not to tricky, we could start with one turn every week and then switch to 96h after 4-5 turns.
BigJOzzy: if I don't get another player, I will have to switch you from game slot#10 to game slot#8 (Korexus said that gaps will kill the game engine), so don't be suprised if you get another E-Mail saying that you have been added.
To all GMs:
Is there anything that I need to be aware of when running turn 0?
Xarfei
- trewqh
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- korexus
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Wooh!Xarfei wrote:We have a ninth player:
TBert (Valn Othar)
One more slot left!
[quote[
As I will be forced to drink some alcohol with my deer colleagues on monday evening, I will start the game on tuesday.
[/quote]
When did you start working with Deer?
Either timescale works for me. I can change the setting in the database if you need it. There's no GM option to swap the default mid game.Speed:
Majority seems to prefer 96h, Lardmaster would like it to be 7d.
Korexus, how easy is it to change the game speed?
If it is not to tricky, we could start with one turn every week and then switch to 96h after 4-5 turns.
Gaps will kill the engine, but a blank player won't. You could add a player under the 'control' of the AutoGM. It wouldn't do anything (except potentially provide a haul for whoever kills it) but it would save you messing BigJ around.BigJOzzy: if I don't get another player, I will have to switch you from game slot#10 to game slot#8 (Korexus said that gaps will kill the game engine), so don't be suprised if you get another E-Mail saying that you have been added.
[/quote]
Only that, after you have got a turn 0 you are happy with, press the 'publish turn' button or we players won't get a notification.To all GMs:
Is there anything that I need to be aware of when running turn 0?
Thanks,
Chris.
Xarfei[/quote]
With Great Power comes Great Irritability
- Xarfei
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I will replace Santa this Christmas (The pay is a little better then what you get as a PhD student).korexus wrote: When did you start working with Deer?
Any wishes?
I don't want to place an easy RIP-bonus on the map as only a few players will be able to get to it.korexus wrote: Gaps will kill the engine, but a blank player won't. You could add a player under the 'control' of the AutoGM. It wouldn't do anything (except potentially provide a haul for whoever kills it) but it would save you messing BigJ around.
Xarfei
- korexus
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So take away all the player's stuff. Or spend ages setting up a game where everyone is equidistant from the blank player. Obviously we're now talking about things which will take longer than just swapping BigJ's player number. But you have options if you want them.Xarfei wrote:I don't want to place an easy RIP-bonus on the map as only a few players will be able to get to it.korexus wrote: Gaps will kill the engine, but a blank player won't. You could add a player under the 'control' of the AutoGM. It wouldn't do anything (except potentially provide a haul for whoever kills it) but it would save you messing BigJ around.
Xarfei
With Great Power comes Great Irritability