Ewok - Omega Test 1.1
Moderators: Duke, trewqh, korexus
- SmashFace
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- Aussie Gaz
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Everyone.
In reply to korexus's query.
At the moment Ewok does the following:
Upgrading anything to something else costs the amount shown in the manual. (ie ARM to KNI 6 wood, ARC to CAT 8 wood).
Downgrading to ARM costs nothing.
Downgrading to something else will also cost the amount shown in the manual (CAT to PIK 2 wood).
The downgrading is not as per the manual (sorry).
I have to rewrite this part of the code now so what do we want?
In reply to korexus's query.
At the moment Ewok does the following:
Upgrading anything to something else costs the amount shown in the manual. (ie ARM to KNI 6 wood, ARC to CAT 8 wood).
Downgrading to ARM costs nothing.
Downgrading to something else will also cost the amount shown in the manual (CAT to PIK 2 wood).
The downgrading is not as per the manual (sorry).
I have to rewrite this part of the code now so what do we want?
- Duke
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- korexus
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Good to see you kept the same thought all the way through those two sentences, Duke!Duke wrote:I vote for the manual style.
It should be as hard to train a knight into an archer as it is to train a grunt into it.
I don't think that the justification was in difficulty to train, you still need to use an order to make the transform. I think it was in availability of wood. If you're takeing a catapult apart then you'll probably find enough resources to make a bow, which is why you don't need extra wood.
That much is clear in the manual and is quite a nice game feature (if you're really desperate for knights, you can make loads of them by downgrading catapults, even if you have no wood). The other part of the question is less clear, does this downgrading system being free been that upgrading between types should be cheaper? - An archer to a catapult taking only 4 wood instead of 8?
korexus.
With Great Power comes Great Irritability
- Duke
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I've been doing some thinking. *waits for the laughter to end* and I would say that the use of wood simply is a symbolic thing that is the equivalence of all the things needed to create an archer/knight/catapult/pikeman It doesnt make sense otherwise. What wood is needed to make a knight? Are we creating Knights of Ni here? In that case we need a category of shrubberies instead of the general word wood.
Nope, I vote that wood sums up all that is needed in terms of men with the physique (or women, or transvestites or whatever), stuff needed to build whatever they use (bows for archers, armours for knights etc) and any other factor that might be needed for the transition from a peasant to an archer or such.
Nope, I vote that wood sums up all that is needed in terms of men with the physique (or women, or transvestites or whatever), stuff needed to build whatever they use (bows for archers, armours for knights etc) and any other factor that might be needed for the transition from a peasant to an archer or such.
First one here, last one to leave.
- Aussie Gaz
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- korexus
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The lance is made out of wood, and you'd need wood to heat the forge to make the armour, and the shield could well be made out of wood and, eh, the mounting block and there's little bits of wood on the horses stirrups. I get your point, but the game would be hopelessly complex if you had to grab all the raw materials needed for each upgrade.Duke wrote:What wood is needed to make a knight? Are we creating Knights of Ni here?
I have no problem with that but are some of those resources re-usable? Should they be? Not just from a real life perspective but also within the game.Nope, I vote that wood sums up all that is needed in terms of men with the physique (or women, or transvestites or whatever), stuff needed to build whatever they use (bows for archers, armours for knights etc) and any other factor that might be needed for the transition from a peasant to an archer or such.
korexus.
With Great Power comes Great Irritability
- Brykovian
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If I properly remember playing the original Gassner-ware WOK5 engine, upgrades between levels cost the difference in wood and downgrades cost no wood. That made perfect sense to me and I thought it worked well as a design too.
Duke is on the right track (do *not* quote me on that in the future, Duke!) ... wood is the generic resource for all non-food resources and is used to "pay" for upgrading your military units. The cost listed in the table is to go from the base unit up to an improved unit ... moving between improved units should cost the difference between the two (no less than 0).
Personally, I think that works well.
-Bryk
Duke is on the right track (do *not* quote me on that in the future, Duke!) ... wood is the generic resource for all non-food resources and is used to "pay" for upgrading your military units. The cost listed in the table is to go from the base unit up to an improved unit ... moving between improved units should cost the difference between the two (no less than 0).
Personally, I think that works well.
-Bryk
Matt Worden Games ... Gem Raider, DareBase, Castle Danger, Keeps & Moats Chess
- trewqh
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And how do you explain that wood comes only from provinces that have forests?Duke wrote:wood sums up all that is needed in terms of men with the physique, stuff needed to build whatever they use (bows for archers, armours for knights etc) and any other factor that might be needed for the transition from a peasant to an archer or such.
trewqh
the gleefully aggressive Vulking
the gleefully aggressive Vulking
- Xarfei
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This pretty much exactly sums up my opinion.Brykovian wrote:If I properly remember playing the original Gassner-ware WOK5 engine, upgrades between levels cost the difference in wood and downgrades cost no wood. That made perfect sense to me and I thought it worked well as a design too.
Duke is on the right track (do *not* quote me on that in the future, Duke!) ... wood is the generic resource for all non-food resources and is used to "pay" for upgrading your military units. The cost listed in the table is to go from the base unit up to an improved unit ... moving between improved units should cost the difference between the two (no less than 0).
Personally, I think that works well.
I think Ewok should initially be an exact copy of the original Wok5. Later we can think about some changes (EWok v 1.5?), once you start fiddling with one thing, you might have to change another as well.
Xarfei
Xarfei
- Dameon
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How did we know Eg was leaving? Did he send an email? I'm asking because I have this suspicion that there's something wrong with gmail....I'm getting emails from Duke that were sent days ago, and if Eg sent an email resigning, I never saw one. This gmail account I'm using is relatively new to me and if I'm missing emails/some emails aren't getting out I might need to switch it, I suppose.
"A Knight is sworn to valor, his heart knows only virtue, his blade defends the helpless, his might upholds the weak, his word speaks only truth, his wrath outdoes the wicked."
- korexus
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- Nemesis
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- korexus
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- Ultyguy
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From the game map it is pretty obvious that I was aggressive against SmashFace. I have no NAP with either member of CoN as I wouldn't agree to one that ended at the same time.
This will all likely come out soon enough so maybe I'll save some pain by posting here. Korexus has told me that the following information should be shown anyways.
You attempt to cast TREEHELL on province 53 owned by Nemesis.
Ulty
This will all likely come out soon enough so maybe I'll save some pain by posting here. Korexus has told me that the following information should be shown anyways.
You attempt to cast TREEHELL on province 53 owned by Nemesis.
Ulty