Money makes the world go round...
- Saladin
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Money makes the world go round...
Hi, i was just thinking about something Vortan said a while back. That it's illogical that in standard wok all pop just dissappears during a game and even that armies work for free. So i was thinking...why not run a hybrid game! A cross over between standard and advanced wok!
It will basically be standard wok (so no magic and no feeding your people), but players will have to run a (simplified) economy.
Basically it will be pop, pay gold in taxes, gold is used to pay your army. If you don't pay enough you lose eff.
This way all players will have to keep pop around and they will have to defend their pop otherwise their armies will be seriously weakened.
This will require some manual work for a gm (keeping track of gold and if necessary change the EFF level of a player). But that shouldn't be too much work.
So what do people think? It might be a nice gateway setup for people to try advanced wok after they've tried this.
It will basically be standard wok (so no magic and no feeding your people), but players will have to run a (simplified) economy.
Basically it will be pop, pay gold in taxes, gold is used to pay your army. If you don't pay enough you lose eff.
This way all players will have to keep pop around and they will have to defend their pop otherwise their armies will be seriously weakened.
This will require some manual work for a gm (keeping track of gold and if necessary change the EFF level of a player). But that shouldn't be too much work.
So what do people think? It might be a nice gateway setup for people to try advanced wok after they've tried this.
"Never attribute to malice what can satisfactorily be explained away by stupidity."
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"To speak ill of others is a dishonest way of praising ourselves."
- korexus
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- Brykovian
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Why are you whipping *me*?korexus wrote:Wait till WoK MW comes out...
Matt Chris
Wasn't there something that you were going to e-mail me so we can move things along?
-Bryk
Matt Worden Games ... Gem Raider, DareBase, Castle Danger, Keeps & Moats Chess
- trewqh
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Good idea!
But you'd have to make sure that players won't to try go around your system by making a TECH -> EFF transform each turn (or every other turn). Maybe if there were some bonuses for surplus money...? Also, would the surplus money be available on the next turns? Or will the account go back to zero at the end of a turn?
This would need lots of balancing, I think.
But you'd have to make sure that players won't to try go around your system by making a TECH -> EFF transform each turn (or every other turn). Maybe if there were some bonuses for surplus money...? Also, would the surplus money be available on the next turns? Or will the account go back to zero at the end of a turn?
This would need lots of balancing, I think.
trewqh
the gleefully aggressive Vulking
the gleefully aggressive Vulking
- korexus
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- Saladin
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- Vortan
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I am all for more POP in provinces (see tbert v Vortan Duel - Lite in Caribbean) because there is nothing worse than starting with virtually none, well except of course starting with none - but we wont even think about that one ... NIGHTMARES ... where did I put that Psychiatrists number?
Now WHY did it do THAT!
If at first you don't succeed - give up and have a coffee!
Yes I am on the transplant list for a new sense of humour!
If at first you don't succeed - give up and have a coffee!
Yes I am on the transplant list for a new sense of humour!