How to GM a standard WOK game

All about the online version of classic WOK games.

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Saladin
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How to GM a standard WOK game

Post by Saladin » Mon Sep 12, 2005 5:30 pm

[edit] For a full description of running a game, check the content section. http://www.kaomaris.com/phpNuke/modules ... me=Content [/edit]


Hi,

Could one of the forum moderators make this a sticky post?

Thanks!

----------------------

Go to the standard wok lobby

At the bottom you will find the Gamemasters menu.

There you click on: Create a new WOK Online game

You are then transported in to the magic realm of game creation. :)

Let’s walk through all the different options here.

Your name - Should have your gm name already showing.

Game name – Here you can type the name of the game you are going to GM. For instance ‘Squares’.

Game map – Here you can choose which standard wok map you would like to use.

Under player information you can put in all the players that have already signed up with you. You can choose to select their names from the drop down boxes or put in their names manually in the second field. And of course add their clan allegiance as well.

Under Game Settings you can turn the standard settings for the game on or off.

Allow Headhunting (attacks) – Allows a player to attack another player’s home province on the first turn with his armies.

Allow Headhunting (missiles) – Allows a player to bomb another player’s home province on the first turn with his missiles.

Allow Headhunting (spies) – Allows a player to sabotage or steal pop from another player’s home province on the first turn with his spies.

Game for VPs – Here you can decide if it’s just a training game or if there will actually be victory points awarded to the winner(s)

Rated game? – Here you can decide if the players in this game will have their ratings adjusted with the results in this game or not.

Hours between turns – This sets how many hours there are before the next turn is run.

Mention missiling in commentary – Determines whether or not the commentary will reveal who used missile on who.

Then you also have the Expert settings, which give the GM absolute control over all settings in the game. Though of course the settings have a default for a reason as that’s the standard setting that works best. So don’t mess with these settings unless you know what you’re doing. :D

You can then press the Set Up Game! button and there you go another game for people to join!
Last edited by Saladin on Tue Sep 13, 2005 1:16 pm, edited 1 time in total.
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Re: How to GM a standard WOK game

Post by Hannibal » Tue Sep 13, 2005 11:42 am

Saladin wrote:


Allow Headhunting (attacks) – Allows a player to attack another player’s home province with his armies.

Allow Headhunting (missiles) – Allows a player to bomb another player’s home province with his missiles.

Allow Headhunting (spies) – Allows a player to sabotage or steal pop from another player’s home province with his spies.
This looks odd/confusing to me. I never DID find out what "no headhunting" meant .... Surely you can't have a game where you can't attack another player's home provs?!! I'm guessing you mean in the first turn or three? Maybe worth setting that out clearly. I'm sure any veteran GM's understand it, but I'm looking at it from the POV of new players using this as a guide to what "no headhunting" means ....?

Honestly trying to comment constructively, not criticise. Maybe I should have just let it pass ....

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Post by Saladin » Tue Sep 13, 2005 1:16 pm

Corrected.

Thanks Han.
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Post by Duke » Tue Sep 13, 2005 6:13 pm

Yes Han, you are on track on the headhunting or HH rule. I learned about it the hard way getting my attack orders denied.

The rule is that you cannot attack and kill any opponent on turn 1. The purpouse of the rule is to take away some of the power of the OOP (order of play) i.e. the order of which players attack.
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Post by Butcher » Tue Dec 20, 2005 5:55 pm

so what do you do if your an idiot like me and accidently pressed start the game when you didn't want it to start?
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Post by Duke » Tue Dec 20, 2005 6:29 pm

Ask a brit to fix it. Much like in US/GB politics.
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Post by Butcher » Tue Dec 20, 2005 7:32 pm

hmmmm, Sweden. doesn't ring a bell, thats one of those european countries that bitches what everybody else does, yet does nothing about it right?
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Post by korexus » Wed Dec 21, 2005 2:25 am

Butcher: You post somewhere where I will see the problem, or you email me. Either way, sap that I am, I will sort it out as soon as possible. If the game is running, it's also worth pausing it.

Sal: "Mention missiling in commentary – Determines whether or not the commentary will reveal who used missile on who." You mean on whom. Sorry, it's been a trying night and I have to take it out on someone...

Also Sal: (and anyone reading the advice - which is generally good btw) You need to select each player from the list, otherwise the game won't know who is playing. The edit name option is purely for people who have different names on the boards and in games. (such as gm_al - Dark Monk and Lowebb - X-Wing.) It also allows you to have Donut playing as Gay-Wad, but that is purely an added bonus, not at all tthe reason I implemented it. Honest...
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Post by Duke » Wed Dec 21, 2005 8:46 am

Butcher wrote:hmmmm, Sweden. doesn't ring a bell, thats one of those european countries that bitches what everybody else does, yet does nothing about it right?
Yes, that would be us.
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Post by Saladin » Wed Dec 21, 2005 10:16 am

Butcher wrote:hmmmm, Sweden. doesn't ring a bell, thats one of those european countries that bitches what everybody else does, yet does nothing about it right?
No, no Sweden is the country which is and should be a role model to the rest of the world. I truly wish that i lived in Sweden...except for the weather of course. :D
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Post by korexus » Thu Nov 15, 2007 6:50 pm

Bump. Added a link to some GMing guides to the top of Sal's post. Hopefully they will help new GMs...


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