*begging on knees icon*
If you could 'translate' it to, say, C++ I'll be able to compile it and run it under linux (yeah, my fault for not using Windows, blah, blah, I'll argue about that later...) - then once I'd written a short shell script and added it as a cronjob I'll be able to have automatic turn-running

Of course, having a GM there to see that it doesn't screw up will still be a requirement - I don't trust computers that much...[quote]
Technofobe warning: Reading this reply may cause severe trauma. Don't blame me...
We will NOT do it in VB or QBasic or C++. Rather we will probably do it in PHP so that we can run the game in a webpage on a shared webserver. This way you will not have to install anything in your own computer at all and we will never again have the problem with GM's dissapearing or their computers crashing.
We will probably setup a cron job on the web server so that games are run automatically. If that is what we want. At least it will be useful to have the option.
Since you have Linux installed, you must be a nerd. Do you know any programming? PHP maybe?
