°° AMAZONAS (beta jungle) °° Bugs and suggestions
- Donut
- Warlord
- Posts: 1041
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- Location: Brew Town, WI; USA - BoV
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End of Cycle: 700
New Cycle: 910
Growth: 210
Percent: 30%
Color: Green
Terrain: Mountain
This kinda sucks... I need food...
Now that I look at it, 30 percent is a decent percentage, but Numerically its only enough to last me 4 steps, not 12. Sure I could wait until my starting saturation is gone and then start harvesting, but I'd rather not wait till I'm out of food to start getting food.
Donut
New Cycle: 910
Growth: 210
Percent: 30%
Color: Green
Terrain: Mountain
This kinda sucks... I need food...
Now that I look at it, 30 percent is a decent percentage, but Numerically its only enough to last me 4 steps, not 12. Sure I could wait until my starting saturation is gone and then start harvesting, but I'd rather not wait till I'm out of food to start getting food.
Donut
The scars remind us that the past is real.
- Underdog
- Commander
- Posts: 525
- Joined: Wed Sep 04, 2002 7:00 am
- Location: Indiana, USA---Mercenary(for now)
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End of Cycle: 700
New Cycle: 875
Growth: 175
Percent: 25%
Color: Green
Terrain: Tundra
well it appears that terrain has some effect since my green plants didn't grow as well as Donut's
Yup still works out this cycle also 25 % growth for my green plants.
This won't last me long.
New Cycle: 875
Growth: 175
Percent: 25%
Color: Green
Terrain: Tundra
well it appears that terrain has some effect since my green plants didn't grow as well as Donut's
Yup still works out this cycle also 25 % growth for my green plants.
This won't last me long.
There's no need to fear...........
Underdog is here
Underdog is here
- Dameon
- Moderator
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- Joined: Tue Sep 03, 2002 7:00 am
- Location: Valn Ohtar Chapterhouse
Well you obviously can't stay in your starting square for a very long time and feed your species; however, the good news is while you are depleting your starting square other squares should have crop going without any being taken out, leading to a very high total later. It does encourage some migration and such as the game progresses, which I don't think is a bad thing. We'll have to see how crop totals hold up at later points in the game as well, of course, but for now it seems like things should be OK.
"A Knight is sworn to valor, his heart knows only virtue, his blade defends the helpless, his might upholds the weak, his word speaks only truth, his wrath outdoes the wicked."
- Underdog
- Commander
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- Nemesis
- Trooper
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- Location: West Bromwich, England - Member of CoN
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- Underdog
- Commander
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- Location: Indiana, USA---Mercenary(for now)
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Well Yellow plants in the mountains grow at 40% per cycle.
So it appears that color DOES make a difference.
Green plants in the mountains grow at 30%
Yellow plants in the mountains grow at 40%
OK so I can make the assumption with what we know that BOTH terrain and color are factors in growth.
Now to figure out which seems to be MOST important and what the numbers are for everything. GH is good at these things maybe we should get him to build a spreadsheet to show all the different growth rates.
Maybe there is a set factor for 1 with a modifier for the other?
So it appears that color DOES make a difference.
Green plants in the mountains grow at 30%
Yellow plants in the mountains grow at 40%
OK so I can make the assumption with what we know that BOTH terrain and color are factors in growth.
Now to figure out which seems to be MOST important and what the numbers are for everything. GH is good at these things maybe we should get him to build a spreadsheet to show all the different growth rates.
Maybe there is a set factor for 1 with a modifier for the other?
There's no need to fear...........
Underdog is here
Underdog is here
- Dameon
- Moderator
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- Location: Valn Ohtar Chapterhouse
Sorry I didn't know that's what you were doing- but to answer your question, I am not going to try to figure it out, since I am sure the data will be shared eventually. It almost has to if we are looking to create an easily accessible, viable, game. My focus in beta testing is seeing what works and what doesn't, not trying to figure out specific numbers.
"A Knight is sworn to valor, his heart knows only virtue, his blade defends the helpless, his might upholds the weak, his word speaks only truth, his wrath outdoes the wicked."
- Mullog
- Veteran
- Posts: 330
- Joined: Mon Sep 29, 2003 7:00 am
- Location: Aalesund, Norway (freezing!). Member of the Vulkings
I traveled south and found the following on turn #80:
#Plants: 875
Color: Green
Terrain: Tundra
I don't know the how many were there before the cycle, and I don't think anyone else has been there yet. So my numbers are the same as UD's.
Mullog
#Plants: 875
Color: Green
Terrain: Tundra
I don't know the how many were there before the cycle, and I don't think anyone else has been there yet. So my numbers are the same as UD's.
Mullog
Quidquid latine dictum sit, altum sonatur.
- Whatever is said in Latin sounds profound.
- Whatever is said in Latin sounds profound.
- Hamster
- Recruit
- Posts: 60
- Joined: Tue Mar 23, 2004 8:00 am
- Location: Osijek, Croatia
I get this ERROR when trying to give any order:
Could not execute query.
Query: INSERT INTO sp_orders(GameID, SpeciesID, TurnCount, UseBankedTurns, OrderText, Extra) VALUES(5, 82, '1', 0, 'HUNT', 'PLANT')
Error: Duplicate entry '2147483647' for key 1
Could not execute query.
Query: INSERT INTO sp_orders(GameID, SpeciesID, TurnCount, UseBankedTurns, OrderText, Extra) VALUES(5, 82, '1', 0, 'HUNT', 'PLANT')
Error: Duplicate entry '2147483647' for key 1
There are 10 types of people in this world.
Those who understand binary numbers and those who don't.
Those who understand binary numbers and those who don't.
- Mullog
- Veteran
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- Joined: Mon Sep 29, 2003 7:00 am
- Location: Aalesund, Norway (freezing!). Member of the Vulkings
Try now. It should be fixed.Hamster wrote:I get this ERROR when trying to give any order:
Could not execute query.
Query: INSERT INTO sp_orders(GameID, SpeciesID, TurnCount, UseBankedTurns, OrderText, Extra) VALUES(5, 82, '1', 0, 'HUNT', 'PLANT')
Error: Duplicate entry '2147483647' for key 1
Mullog
Quidquid latine dictum sit, altum sonatur.
- Whatever is said in Latin sounds profound.
- Whatever is said in Latin sounds profound.
- Saladin
- Moderator
- Posts: 1652
- Joined: Tue Sep 03, 2002 7:00 am
- Location: The Netherlands
???
I don't understand...i'm still at body size 1 so why am i only getting half the saturation?
Code: Select all
You hunted 107 times and caught 83 specimens of size 1, increasing saturation by 41.
"Never attribute to malice what can satisfactorily be explained away by stupidity."
"To speak ill of others is a dishonest way of praising ourselves."
"To speak ill of others is a dishonest way of praising ourselves."
- Saladin
- Moderator
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Aha...ok that makes sense...good thing there are 5,000 of these plants around.
PS: Must be painful to have your species outsmart you after only a couple of days Ecrivian.
PS: Must be painful to have your species outsmart you after only a couple of days Ecrivian.
"Never attribute to malice what can satisfactorily be explained away by stupidity."
"To speak ill of others is a dishonest way of praising ourselves."
"To speak ill of others is a dishonest way of praising ourselves."
- korexus
- Moderator
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It's doing it again!
Code: Select all
Could not execute query.
Query: INSERT INTO sp_orders(GameID, SpeciesID, OrderID, TurnCount, UseBankedTurns, OrderText, Extra) VALUES(5, 75, 2147483648, '??', 1, 'MOVE', 'NORTH')
Error: Duplicate entry '2147483647' for key 1
With Great Power comes Great Irritability
- Dameon
- Moderator
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- Location: Valn Ohtar Chapterhouse
Yep, it's back, again. But it seems to be temporary; I can try once and have it stop me but then try again five minutes later and my orders go through. I do want to say that considering we are in beta, I have seen very few bugs overall, and this is the only recurring one. I think that's a credit to the dev team, cheers on that!
"A Knight is sworn to valor, his heart knows only virtue, his blade defends the helpless, his might upholds the weak, his word speaks only truth, his wrath outdoes the wicked."
- Mullog
- Veteran
- Posts: 330
- Joined: Mon Sep 29, 2003 7:00 am
- Location: Aalesund, Norway (freezing!). Member of the Vulkings
ARGH!
I am working on it, and I thought I knew what was causing it!
The problem is that some orders suddenly get assigned order id's that are at the max possible (about 20billion). This should never happen!!!!
It will fix itself as soon as the offending order is removed, but that can take anywhere from one minute to ten hours...
I think I will have to redo the order queue from scratch. That will not be fun, but it will be beneficial. I have some ideas on how to make it work better.
Mullog
I am working on it, and I thought I knew what was causing it!
The problem is that some orders suddenly get assigned order id's that are at the max possible (about 20billion). This should never happen!!!!
It will fix itself as soon as the offending order is removed, but that can take anywhere from one minute to ten hours...
I think I will have to redo the order queue from scratch. That will not be fun, but it will be beneficial. I have some ideas on how to make it work better.
Mullog
Quidquid latine dictum sit, altum sonatur.
- Whatever is said in Latin sounds profound.
- Whatever is said in Latin sounds profound.
- Mullog
- Veteran
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- Joined: Mon Sep 29, 2003 7:00 am
- Location: Aalesund, Norway (freezing!). Member of the Vulkings
- Aussie Gaz
- Moderator
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- Location: Thursday Island, Australia. Clan : Valn Ohtar
- Donut
- Warlord
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- Location: Brew Town, WI; USA - BoV
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