New Game --- The Island of Amazement!
Moderators: Duke, trewqh, korexus
- Egbert
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- Bjorn
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Hmmm. Come to think of it, when was the last time I heard the words "Egbert" and "easy" in the same sentence?
It is a small matter, since adding more than two neutrals in a turn would probably require inside information or good fortune. One reason to sign up for a game like this is to curtail my urge to "overplan" a turn. The more flexible your plan here, the better.
It is a small matter, since adding more than two neutrals in a turn would probably require inside information or good fortune. One reason to sign up for a game like this is to curtail my urge to "overplan" a turn. The more flexible your plan here, the better.
"We do not stop playing because we grow old, we grow old because we stop playing" - Oliver Wendell Holmes
- Underdog
- Commander
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I have it all and you can't have any.In keeping with the theme of not knowing where the walls are, I guess we will also be kept in the dark about where the POP is. I can't find a link to a POP file anywhere, so if someone knows about this are they willing to share that knowledge?
There's no need to fear...........
Underdog is here
Underdog is here
- Bjorn
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- Egbert
- Commander
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http://www.kaomaris.com/phpBB2/viewtopic.php?t=618
This is another link running on the game, just to let everyone know.
This is another link running on the game, just to let everyone know.
"Fairy tales can come true,
They can happen to you,
If you're young at heart."
They can happen to you,
If you're young at heart."
- Bjorn
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You're killing me with OOP, Eg! Killing me! As long as Fredo goes after me in the OOP I can't commit 100% to the attack. Just ONCE I would like to go after him in the OOP. :nicesmash:
Yeah, yeah. Beat up the crybaby.
Yeah, yeah. Beat up the crybaby.
"We do not stop playing because we grow old, we grow old because we stop playing" - Oliver Wendell Holmes
- Lord Fredo
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- Location: The Brotherhood of Vayuna - Stockholm, Sweden
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- Bjorn
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Arrrgghhh!!!! Even checking those stinking orders twice I STILL miswrote it and left the archers out of the attack. I HATE it when I do that.
But, next time I follow the BoV clan head in the OOP. This should be good. I wonder what nasty surprise awaits me on the other side of the Great Wall now?
>> You seek to get a full report from a Spy in a Province.
>> #21 is a neighbor. You have a chance of 78% to succeed.
** Your Spy failed to infiltrate the Target...
** You loose 2% Effectiveness...
There is at least one consistant aspect to my games. My luck with spying is miserable.
But, next time I follow the BoV clan head in the OOP. This should be good. I wonder what nasty surprise awaits me on the other side of the Great Wall now?
>> You seek to get a full report from a Spy in a Province.
>> #21 is a neighbor. You have a chance of 78% to succeed.
** Your Spy failed to infiltrate the Target...
** You loose 2% Effectiveness...
There is at least one consistant aspect to my games. My luck with spying is miserable.
"We do not stop playing because we grow old, we grow old because we stop playing" - Oliver Wendell Holmes
- Bjorn
- Veteran
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HEY! Skankerad! I'm over here now.......
Is it just me, or has the map not been updated for turn 11? I liberated 20 from the Skanerad, while he has now subjugated #22 and #27.
But, this is only a temporary situation. Next turn should get very interesing. The OOP has been much kinder to me recently. (Except for that stinking clan war).
"We do not stop playing because we grow old, we grow old because we stop playing" - Oliver Wendell Holmes
- Egbert
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- Bjorn
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The dust settles, the story ends.
Well, that was fun. It is difficult to believe that this was the first WOK5 for Skankerad. He played an excellent game. In order to win you have to catch a break or two and hope to survive the bad breaks. I caught a big break when I overcame his defenses the second time I drove south to his starting city. I was also fortunate to break his spy code just after he attacked me.
Thanks to Korexus and Underdog for the map info. Allister would have had a difficult time without it. Discovering Massies spy code after Skankerad had been exiled to Duke's starting city was a big break.
Egbert, another great job as GM. The map was a little odd, in that the only N/S connection was the pass from the forest to the desert. Once Underdog let me in on that little bit of information I knew that any chance of me getting a solo win was gone. Since I was already fighting both Skankerad and Massie in the South, I had to make a deal with AF to let him through my areas to get any help at all against them. It was really only a matter of waiting to see if Underdog or AF came out on top over there.
I think the map confers an unfair advantage to those players in the corners. There are only a limited number of spaces to go to from the corner, while the guys in the center positions have so many options on the first couple of turns they are unlikely to gain more than one province. I was again lucky getting out of my corner and into province #16 ahead of Lord Fredo. If he beats me to it then he probably comes out of our corner.
Well, that was fun. It is difficult to believe that this was the first WOK5 for Skankerad. He played an excellent game. In order to win you have to catch a break or two and hope to survive the bad breaks. I caught a big break when I overcame his defenses the second time I drove south to his starting city. I was also fortunate to break his spy code just after he attacked me.
Thanks to Korexus and Underdog for the map info. Allister would have had a difficult time without it. Discovering Massies spy code after Skankerad had been exiled to Duke's starting city was a big break.
Egbert, another great job as GM. The map was a little odd, in that the only N/S connection was the pass from the forest to the desert. Once Underdog let me in on that little bit of information I knew that any chance of me getting a solo win was gone. Since I was already fighting both Skankerad and Massie in the South, I had to make a deal with AF to let him through my areas to get any help at all against them. It was really only a matter of waiting to see if Underdog or AF came out on top over there.
I think the map confers an unfair advantage to those players in the corners. There are only a limited number of spaces to go to from the corner, while the guys in the center positions have so many options on the first couple of turns they are unlikely to gain more than one province. I was again lucky getting out of my corner and into province #16 ahead of Lord Fredo. If he beats me to it then he probably comes out of our corner.
"We do not stop playing because we grow old, we grow old because we stop playing" - Oliver Wendell Holmes
- Egbert
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It took quite a while to draw a map that I thought would be fair for everyone. I think the disadvantage of being in the middle of the map is the same even for a regular map --- more neighbors to worry about. The whole purpose of the map, besides being interesting and fun, was to have a WOK5 game where players were forced to build up (sleep) at the beginning of the game, so all players could gain the whole "WOK5 experience," rather than being RIPped early. I hope all of the players got something out of that. That is why certain parts of the map had been "closed off."
I thought of putting clues in the province names, since I thought the game may be too difficult and frustrating without hints. As it turned out, I needed to give several hints before most everyone figured out how to decipher the province names. I really enjoyed creating the map and running the game. It was also quite amusing to see how the players handled the situation. Bjorn's storyline on the messageboards was quite a treat as well. I will also be updating the map on the game page, so everyone can see the maze.
I am now going to take it easy and get ready for the Champs game. I'll go back to GM'ing when I am out of the game. Thanks to everyone for playing!
I thought of putting clues in the province names, since I thought the game may be too difficult and frustrating without hints. As it turned out, I needed to give several hints before most everyone figured out how to decipher the province names. I really enjoyed creating the map and running the game. It was also quite amusing to see how the players handled the situation. Bjorn's storyline on the messageboards was quite a treat as well. I will also be updating the map on the game page, so everyone can see the maze.
I am now going to take it easy and get ready for the Champs game. I'll go back to GM'ing when I am out of the game. Thanks to everyone for playing!
"Fairy tales can come true,
They can happen to you,
If you're young at heart."
They can happen to you,
If you're young at heart."
- Saladin
- Moderator
- Posts: 1652
- Joined: Tue Sep 03, 2002 7:00 am
- Location: The Netherlands
But...but...that could take months!!!Egbert wrote:I am now going to take it easy and get ready for the Champs game. I'll go back to GM'ing when I am out of the game.
Note to the other champs players...go for Eggie if you want to stand a change at winning (and we'll have some more great GM-ed games by Eg).
"Never attribute to malice what can satisfactorily be explained away by stupidity."
"To speak ill of others is a dishonest way of praising ourselves."
"To speak ill of others is a dishonest way of praising ourselves."
- Egbert
- Commander
- Posts: 658
- Joined: Tue Sep 03, 2002 7:00 am
- Location: The Scholars' Library (dusty section)
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Oops. I guess I shouldn't have said that!Saladin wrote:But...but...that could take months!!!Egbert wrote:I am now going to take it easy and get ready for the Champs game. I'll go back to GM'ing when I am out of the game.
Note to the other champs players...go for Eggie if you want to stand a chance at winning (and we'll have some more great GM-ed games by Eg).
Anyway........ the map is updated! Please visit the game page if you'd like to see the maze.
"Fairy tales can come true,
They can happen to you,
If you're young at heart."
They can happen to you,
If you're young at heart."
- Bjorn
- Veteran
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- Joined: Sun Sep 15, 2002 7:00 am
- Location: Baltimore, Maryland
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Well, with Scholars Raw, Thin King and Korexus on the short list to play in the champs, that could be a tall order. I'm not sure what we are going to do for a GM for the champs, either. GM Taker would be my vote, but I don't know how he feels about that.Saladin wrote: Note to the other champs players...go for Eggie if you want to stand a chance at winning.
"We do not stop playing because we grow old, we grow old because we stop playing" - Oliver Wendell Holmes
- korexus
- Moderator
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Shh! We're hoping no one will notice!Bjorn wrote:Well, with Scholars Raw, Thin King and Korexus on the short list to play in the champs, that could be a tall order.
Taker did a fine job of the clan champs. I'll second that if he doesn't mind too much...Bjorn wrote: I'm not sure what we are going to do for a GM for the champs, either. GM Taker would be my vote, but I don't know how he feels about that.
korexus.
With Great Power comes Great Irritability
- trewqh
- Moderator
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- Joined: Mon Dec 09, 2002 8:00 am
- Location: Bialystok, Poland clan: The Vulkings
- korexus
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