EWOK - Alpha Test 0.3
Moderators: Duke, trewqh, korexus
- Aussie Gaz
- Moderator
- Posts: 416
- Joined: Mon Sep 02, 2002 7:00 am
- Location: Thursday Island, Australia. Clan : Valn Ohtar
EWOK - Alpha Test 0.3
Test game is set up. http://www.kaomaris.com/phpNuke/modules ... 373#action
Current players are Trewqh, Nestalawe, Lardmaster, TBert & Nemesis.
The game is not for VP's (only bragging rights).
I would appreciate feed back on all aspects of the turn reports (formatting, colours, line spacings etc).
Current players are Trewqh, Nestalawe, Lardmaster, TBert & Nemesis.
The game is not for VP's (only bragging rights).
I would appreciate feed back on all aspects of the turn reports (formatting, colours, line spacings etc).
- Aussie Gaz
- Moderator
- Posts: 416
- Joined: Mon Sep 02, 2002 7:00 am
- Location: Thursday Island, Australia. Clan : Valn Ohtar
- Aussie Gaz
- Moderator
- Posts: 416
- Joined: Mon Sep 02, 2002 7:00 am
- Location: Thursday Island, Australia. Clan : Valn Ohtar
-
- Veteran
- Posts: 441
- Joined: Sun Nov 13, 2005 8:00 am
- Location: Le Bas Coreil
- korexus
- Moderator
- Posts: 2829
- Joined: Tue Nov 12, 2002 8:00 am
- Location: Reading
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- trewqh
- Moderator
- Posts: 1877
- Joined: Mon Dec 09, 2002 8:00 am
- Location: Bialystok, Poland clan: The Vulkings
I don't think so. We've been waiting long enough.Hryllantre wrote:I've played once before and wasn't the 1st to die in fact I outlived 2 players. Moving swiftly on I've applied to join as every game needs a whipping boy (steady), but I'll understand if the GM whats VET's only...
And good job, kor!
trewqh
the gleefully aggressive Vulking
the gleefully aggressive Vulking
- Aussie Gaz
- Moderator
- Posts: 416
- Joined: Mon Sep 02, 2002 7:00 am
- Location: Thursday Island, Australia. Clan : Valn Ohtar
Hryllantre and Korexus sign in to fill the group.
Please ignore any emails you may recieve with turn reports for this game until I advise otherwise.
I am actually having difficulties running turn 0 as the engine keeps trying to place some of you next to each other. ( A bit like the WOK Defenders of the Earth story Duke posted).
Korexus - Any Ideas why the code is doing this?
Please ignore any emails you may recieve with turn reports for this game until I advise otherwise.
I am actually having difficulties running turn 0 as the engine keeps trying to place some of you next to each other. ( A bit like the WOK Defenders of the Earth story Duke posted).
Korexus - Any Ideas why the code is doing this?
- Aussie Gaz
- Moderator
- Posts: 416
- Joined: Mon Sep 02, 2002 7:00 am
- Location: Thursday Island, Australia. Clan : Valn Ohtar
Ok. Map issues fixed.
Welcome all.
This is the first run of EWOK on this map (that was where the problem occurred) so look out for possible errors in the ini file as we go along.
Ewok (and the wok4 online program) use modified (rewritten) versions of the old ini files and there may be typos. ( I don't think there wll be but you never can be 100% sure).
As stated earlier, this game is not for Vps but is really the last test before Ewok goes fully online. All aspects of the turn report layouts can still be modified (with a bit of worK), colours and highlights can probably be added also. Bear in mind that some things may not come out very well in the text version of the turn report. (Does anyone still use the text version ?).
All ideas/suggestions welcome (just don't expect them all to make it into the final version.
Welcome all.
This is the first run of EWOK on this map (that was where the problem occurred) so look out for possible errors in the ini file as we go along.
Ewok (and the wok4 online program) use modified (rewritten) versions of the old ini files and there may be typos. ( I don't think there wll be but you never can be 100% sure).
As stated earlier, this game is not for Vps but is really the last test before Ewok goes fully online. All aspects of the turn report layouts can still be modified (with a bit of worK), colours and highlights can probably be added also. Bear in mind that some things may not come out very well in the text version of the turn report. (Does anyone still use the text version ?).
All ideas/suggestions welcome (just don't expect them all to make it into the final version.
- trewqh
- Moderator
- Posts: 1877
- Joined: Mon Dec 09, 2002 8:00 am
- Location: Bialystok, Poland clan: The Vulkings
- Aussie Gaz
- Moderator
- Posts: 416
- Joined: Mon Sep 02, 2002 7:00 am
- Location: Thursday Island, Australia. Clan : Valn Ohtar
- trewqh
- Moderator
- Posts: 1877
- Joined: Mon Dec 09, 2002 8:00 am
- Location: Bialystok, Poland clan: The Vulkings
- Duke
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- Joined: Wed Sep 04, 2002 7:00 am
- Location: Sweden, Valn Ohtar
- korexus
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- Joined: Tue Nov 12, 2002 8:00 am
- Location: Reading
- Contact:
- trewqh
- Moderator
- Posts: 1877
- Joined: Mon Dec 09, 2002 8:00 am
- Location: Bialystok, Poland clan: The Vulkings
- korexus
- Moderator
- Posts: 2829
- Joined: Tue Nov 12, 2002 8:00 am
- Location: Reading
- Contact:
- korexus
- Moderator
- Posts: 2829
- Joined: Tue Nov 12, 2002 8:00 am
- Location: Reading
- Contact:
The marketplace gets slightly confused by malformed orders.
Nothing was put on the market, so no big deal, but I guess the engine should say it is rejecting the order.
korexus.
Code: Select all
>> ORDER [12][5][00][00][060] <<
You wish to sell 0 units of
You put 1 for 60 Gold Coins each on the Marketplace.
The 1 Units go into Slot 5 of the Buylist
korexus.
With Great Power comes Great Irritability