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Posted: Fri Jun 29, 2007 3:47 pm
by korexus
Gaz, just convert one map for now, that will be enough for testing and then I'll do an automated script for all the others once we know exactly what we want.


Chris.

Posted: Fri Jun 29, 2007 6:53 pm
by Mullog
Well done! Is there anywhere we can look at the wonder? :)

Posted: Sat Jun 30, 2007 1:49 pm
by Aussie Gaz
Korexus

Map 051 is uploaded. (Wok5 map 1). Look where you have the wok4 maps stored.

The ini file is in nuke_wok_advanced_map_provinces.

I added the map info into nuke_wok_maps also.

Will have another look throught the code tomorrow to see if there is any obvious omissions/errors.

Posted: Sat Jun 30, 2007 3:35 pm
by korexus
Gaz, I don't see the map...


Chris.

Posted: Sun Jul 01, 2007 11:08 am
by Aussie Gaz
Korexus

Map is in 2 spots. Probably not where it is needed though.

public_html/wok4online/files/wok5-051.png
public_html/map/wok5-051.png

Posted: Sun Jul 01, 2007 11:16 am
by korexus
Wow, that folder is oooold.

I've moved the map and PMed you the current address.


Chris.

Posted: Sun Jul 01, 2007 7:42 pm
by korexus
Dear all,


I am happy to announce that EWoK is now out of "Developement" and into "Bug Hunting" mode. That is, the engine can run without throwing any errors, but the turn reports don't yet look like they should. Once we have passed through this stage, we will need a small group of volunteers for alpha testing - trying every combination you can think of to check that the engine behaves properly. Obviously a strong knowledge of WoK V will be essential for this part...

WooHoo!


Chris.

Posted: Mon Jul 02, 2007 4:21 pm
by trewqh
Yay!

3 cheers for Aussie Gaz! :mrbanana: :mrbanana: :mrbanana:
korexus wrote: a strong knowledge of WoK V will be essential for this part...
Let me know when you need someone to approach it from the newbie perspective, then. :)

Posted: Thu Jul 05, 2007 11:01 am
by Aussie Gaz
Chris

Sent you a PM yesterday.

I can't seem to get the program to work at all atm.

I have uploaded changes to the engine and to grow.php hopefully to fix a few bugs.

:?

I will be back online in an hour or so from now

Posted: Fri Jul 06, 2007 5:15 am
by Brykovian
Nice work, AG ... I'm happy to be a beta tester when you need one. :)

-Bryk

Posted: Fri Jul 06, 2007 6:07 am
by korexus
Never got your PM, Gaz. :?

Your problem is somewhere around here:

Parse error: syntax error, unexpected ';' in /home/kaomaris/public_html/phpNuke/modules/Lobby/Advanced/include/grow.php on line 318


Usually this means a bracket which hasn't been closed or similar, I'll probably get a bit of time to look at it while I'm at work...



Chris.

Posted: Tue Jul 10, 2007 7:16 pm
by SmashFace
how goes it kor?

Posted: Tue Jul 10, 2007 9:07 pm
by korexus
Turn reports are getting there. Currently hunting a bug which causes Tax and troop expenses to be tracked seperately from a player's gold. Slightly odd as the thing which should be causing the bug, isn't...

(And if I can get Gaz to stop overwriting my changes, we'll go even faster!)

Chris.

Posted: Thu Jul 12, 2007 6:04 pm
by Nemesis
I would be a tester for WOK 5 as well :)

Posted: Fri Jul 13, 2007 12:47 pm
by Aussie Gaz
:shock:

Korexus - what gives you the right to change my code !!!!!









Just kidding!

Posted: Sun Jul 15, 2007 2:29 pm
by Aussie Gaz
Korexus

you said you would be off to Europe for several days so I have begun a major rewrite on a lot of the code.

Don't touch anything concerned with Ewok until I send you an email confirming I have uploaded my changes.

Thanks.

Posted: Sun Jul 15, 2007 2:40 pm
by korexus
Ok then, feel fee to mail me if you need any help.


Chris.

Posted: Sun Jul 15, 2007 8:49 pm
by SmashFace
done yet?

Posted: Mon Jul 16, 2007 2:39 pm
by Aussie Gaz
Smashface

Some of us actually have a job to go to duing daylight hours. I did say a major rewrite of the code. Give me at least a day or so.

Posted: Mon Jul 16, 2007 3:37 pm
by SmashFace
LOL ok Gaz i was just kidding, i wish i had a job... then i wouldn't have to be working these 80 hour work weeks.... oh wait..