Charm spells have undergone a revamp.
The previous system is that if you cast charm spells on a group of monsters, they will wander off. This still holds if you don't charm all members of a group. However, if your spell successfully charms all the remaining monsters, they will stay and become peaceful. This has one significant advantage: Resting in a square with a peaceful monster guarantees that you will not be attacked. I'll probably have to up to power of charm spells to make this viable, but I thought it would be a fun twist...
Talk about the WoK Role Playing Game, currently in open beta.
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