Bug warning: new bug found in WOK5
Posted: Mon Sep 22, 2003 6:38 pm
First of all this is not about the 'POP bug' that was reported but could never be reproduced. I still believe this is due to the GM handling several Turns/Groups at once (or lets say, 'experimenting') - thats why I suggested to restart the manager before doing a new Group. Yeah, old crap, I know.... WOK6 is a bit more - uh - constructed. Live and learn !
Anyway here is the bug, found by BJORN:
It seems I missed to change the values of level change on bonus terrain in 1 out of 5 possible situations within the manager - so you might not loose full 0.020/0.040 etc level of PATT/PDEF when losing a specialised unit (but rather the slightly lower values from V3.25)
Not really a major bug, but needs a fix nevertheless.
Ill use the occasion to ask for other (more or less needed) fixes in WOK5 and will do a V3.35 release asap.
Suggestions ?
*ducks to cover against heaps of useless suggestions*
Anyway here is the bug, found by BJORN:
It seems I missed to change the values of level change on bonus terrain in 1 out of 5 possible situations within the manager - so you might not loose full 0.020/0.040 etc level of PATT/PDEF when losing a specialised unit (but rather the slightly lower values from V3.25)
Not really a major bug, but needs a fix nevertheless.
Ill use the occasion to ask for other (more or less needed) fixes in WOK5 and will do a V3.35 release asap.
Suggestions ?
*ducks to cover against heaps of useless suggestions*