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MAP BUG OR SOMETHING

Posted: Mon Jun 18, 2007 5:31 pm
by Vortan
Okay korexus, server going down may be to blame for this Caribbean map me v tbert. Check this out.


Robo Red - province 58 top left takes province 21 bottom right AND
Robo yellow - province 11 middle takes province 3 top centre.


:shock:

Since when did the Robo's get Teleportation Tech?????

Posted: Mon Jun 18, 2007 5:39 pm
by Vortan
Just noticed an additional BLOOPER.

Robo Grey province 5 attempts to invade province 1 but is repelled. Just the small matter of the province in the middle.

Posted: Mon Jun 18, 2007 5:51 pm
by TBert
Hehe... he... that's pretty funny.

Posted: Mon Jun 18, 2007 5:54 pm
by Vortan
Shush ... its edited now they'll never know!

Posted: Mon Jun 18, 2007 5:55 pm
by korexus
Hmm, interesting. I wonder how that happened. If the neighbours were mis-set, some of your attack orders would probably have failed, so it could be something even less likely...

Posted: Mon Jun 18, 2007 6:21 pm
by TBert
Is it an error in the .ini file? If so, can't it just be fixed and the turn re-run?

I can see how none of these would have been noticed, since no player in their right mind would try any of those attacks.

Posted: Mon Jun 18, 2007 6:25 pm
by korexus
It appears that the neighbours table has the data for two maps. I'm deleting the offending entries now, but it's taking some time.

This could be the start of a fun x-game idea though...

Chris.

Posted: Mon Jun 18, 2007 6:25 pm
by Vortan
That will suit me too. Although ... that said ... start again !!!! I need more POP !!! :lol:

What do I mean :lol: I'm serious here ... you know you have a problem when you don't even take yourself seriously :!:

Posted: Mon Jun 18, 2007 6:28 pm
by TBert
Korexus, I had an X-Game idea as soon as I saw the turn. Instead of being all orderly, the bots would attack one random province anywhere on the map. But making an ini where every province could attack every other province would probably take forever.

Posted: Mon Jun 18, 2007 6:42 pm
by korexus
Mapfile edited, the turn can be re-run whenever. I've almost certainly made a mistake while doing that, so keep your eyes open.

Tbert, the easy way for doing the X-game would be for me to remove the neighbour check for robos in a specific game. We'd probably want some structure behind the attack though, not completely random...


Chris.

Posted: Mon Jun 18, 2007 6:46 pm
by Vortan
The thought of Renegade Robo and the Teleporting Terror Troops is enoughto strike fear in anyones heart.

Posted: Mon Jun 18, 2007 8:18 pm
by Saladin
Hehe...i asked the exact same question of Korexus earlier tonight. A map where all provinces border all other provinces. Then there's no excuse if you don't win!