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WOK ONline Bug/Defect
Posted: Fri Aug 12, 2005 3:04 pm
by Raw
At the end of a turn.
Your EFF Level: -2%
Posted: Fri Aug 12, 2005 4:20 pm
by Duke
LOL!!!!
It isnt the manager. It is you that suck way beyond any programmer could predict

Posted: Fri Aug 12, 2005 4:24 pm
by Raw
Duke wrote:LOL!!!!
It isnt the manager. It is you that suck way beyond any programmer could predict

I know..isn't that awesome!
Posted: Fri Aug 12, 2005 6:28 pm
by Egbert
Wow, that missile barrage I sent over must have gone right up your butt, and out the other side.

Sounds like a Record
Posted: Sun Aug 14, 2005 5:55 pm
by Yarosund
That must be some kinda record EFF of -2 %
Good Work

Posted: Mon Aug 15, 2005 3:03 pm
by Raw
Even better now:
Your Tech Level: 211
Your EFF Level: -7%
Order of Play next turn: 7-4-8-1
Your Provinces:
#ID NAME POP WOK AIM ARM LEVEL DEF MI SP
=====================================================
16 RiverLands 0 21 TEC 0 3.335 2.9 0 0
17 LandFill 0 16 TEC 0 4.648 4.1 0 0
18 First Contact 0 0 TEC 1 4.648 4.1 0 0
20 Vanaheim 0 0 TEC 29 4.648 4.5 0 0
21 Asgard 0 0 SPY 1 1.597 4.5 0 0
23 Sessrumnir 0 0 MIS 0 1.000 3.0 0 0
28 Goldfields 0 0 MIS 0 8.924 2.7 0 0
31 New City 0 7 TEC 0 1.000 1.0 0 0
=====================================================
8 Provinces 0 44 31 4.550 a 3.4 a 0 0
Posted: Mon Aug 15, 2005 11:21 pm
by korexus
If there was no minimum Eff, would the number be right? Bunging a minimum EFF in is easy enough to do. (I'm pretty sure I already did it...) If it's adding something up wrongly then there may be more of a problem...
Chris.
Posted: Tue Aug 16, 2005 10:40 am
by Saladin
We also can't vote for the game to end as there's still a vote there for Spade and Funtastick.
It might be good to give the GM an option to end the game manually.