WOK4 Advanced Game -- GM Matt's Group #05 - WOK Islets

All about the online version of classic WOK games.

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trewqh
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Post by trewqh » Tue Oct 28, 2003 10:43 am

The Kraken wrote:I think if every player agree some minor changes will be approved (technical problems apart) like deny show spy log in public......

LOL!
Mmm... Well, some players might agree to that, but on the other hand some might not:

Code: Select all

#ID     NAME     POP   WOK  AIM  ARM LEVEL DEF   MI   SP 
===========================================================
 5   Dren          3    21 +MIS   24 1.000 0.6    5    4 
===========================================================
:pure evil: :3dancers:

:lol:

trewqh

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The Kraken
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Post by The Kraken » Tue Oct 28, 2003 11:02 am

trewqh wrote: Mmm... Well, some players might agree to that, but on the other hand some might not:
....
trewqh
Ok, you make a new friend! (************!!!)

Ban rules include italian word?

Beware, The Kraken is awakening!

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trewqh
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Post by trewqh » Tue Oct 28, 2003 5:02 pm

The Kraken wrote:Ok, you make a new friend! (************!!!)
I knew that tactic would get me somewhere :D
The Kraken wrote:Ban rules include italian word?!
You should avoid using languages different than english. Read the board's rules topic about this.

trewqh

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Saladin
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Post by Saladin » Wed Oct 29, 2003 1:45 pm

Code: Select all

#ID     NAME     POP   WOK  AIM  ARM LEVEL DEF   MI   SP 
===========================================================
 4   Tseraa       30    19 +TEC    0 1.000 0.5    4    3 
 6   Lelor        38    30 +EFF    0 1.000 1.6    0    0 
 8   Keree        99    34 +TEC   17 1.048 0.8    0    0 
===========================================================
Look at all those undefended pop! Yummy yummy! :twisted:
"Never attribute to malice what can satisfactorily be explained away by stupidity."

"To speak ill of others is a dishonest way of praising ourselves."

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trewqh
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Post by trewqh » Wed Oct 29, 2003 2:39 pm

Indeed, Sal.

But what's with the map?

I also have some interesting info but I'd like to first make sure who owns the provinces before giving away my spy reports. :)

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Brykovian
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Post by Brykovian » Wed Oct 29, 2003 3:07 pm

trewqh wrote:I also have some interesting info but I'd like to first make sure who owns the provinces before giving away my spy reports.
If you're still seeing the old map from last turn, try refreshing your browser. If that doesn't help, dump your cache ("delete temporary internet files" for IE) and try again. The new map *is* up there ... really. ;)

-Bryk
Matt Worden Games ... Gem Raider, DareBase, Castle Danger, Keeps & Moats Chess

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Post by trewqh » Wed Oct 29, 2003 3:28 pm

The second option helped.

Thanks, Bryk!

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Raw
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Post by Raw » Wed Oct 29, 2003 3:28 pm

I see the new map, but it seems to be missing Ja Ded :).

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Post by The Kraken » Wed Oct 29, 2003 3:47 pm

The map says "after turn #02"

But don't we send order #03?

I miss something?


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Post by Brykovian » Wed Oct 29, 2003 3:50 pm

The Kraken wrote:The map says "after turn #02"

But don't we send order #03?
My apologies ... I was in a hurry to get out the door this morning, and forgot to advance the turn number on the games page ... it should read "after turn #03".

-Matt
Matt Worden Games ... Gem Raider, DareBase, Castle Danger, Keeps & Moats Chess

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Brykovian
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Post by Brykovian » Mon Nov 03, 2003 6:15 pm

An apology to my players on the delay with the current turn ... the weekend blew by a little too quickly. I hope to get things caught up tonight after work.

-GM Matt
Matt Worden Games ... Gem Raider, DareBase, Castle Danger, Keeps & Moats Chess

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Group#05 delay

Post by The Kraken » Mon Nov 03, 2003 6:32 pm

Ok Brykovian, just wondering to see how things will go!

(or are gone?)

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Donut
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Post by Donut » Tue Nov 11, 2003 5:24 pm

Validon, you weren't planning on attacking me were you? :wink:
That's ok, I can forgive you, this time....

Now, I have to beat the crap outta my spies for sucking...

I'll see you next turn.

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Post by Undertaker » Wed Nov 12, 2003 4:01 am

Donut wrote:Validon, you weren't planning on attacking me were you? :wink:
That's ok, I can forgive you, this time....

Now, I have to beat the crap outta my spies for sucking...

I'll see you next turn.

Donut
So it was you that failed all those times. Thanks, that makes sense.

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Post by trewqh » Wed Nov 12, 2003 11:06 am

Undertaker wrote:
Donut wrote:Validon, you weren't planning on attacking me were you? :wink:
That's ok, I can forgive you, this time....

Now, I have to beat the crap outta my spies for sucking...

I'll see you next turn.

Donut
So it was you that failed all those times. Thanks, that makes sense.
:roll: Does it?

:pure evil:

trewqh

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Saladin
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Post by Saladin » Wed Nov 12, 2003 12:01 pm

I thought most of my spies did their job this time, didn't they? :P
"Never attribute to malice what can satisfactorily be explained away by stupidity."

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trewqh
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Post by trewqh » Wed Nov 12, 2003 9:22 pm

Did I thank you, Sal?

:lol:

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Post by Undertaker » Wed Nov 12, 2003 10:20 pm

trewqh wrote:
Undertaker wrote:
Donut wrote:Validon, you weren't planning on attacking me were you? :wink:
That's ok, I can forgive you, this time....

Now, I have to beat the crap outta my spies for sucking...

I'll see you next turn.

Donut
So it was you that failed all those times. Thanks, that makes sense.
:roll: Does it?


:pure evil:

trewqh
Yep, thanks for confirming it.

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trewqh
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Post by trewqh » Thu Nov 13, 2003 12:17 am

Undertaker wrote:
trewqh wrote: :roll: Does it?
:pure evil:
Yep, thanks for confirming it.
:monkey: I ain't confirmin' anythin'.

Hey, we were supposed to keep in touch about that possible NAP extension. What's up with that? :angel1:

trewqh :P

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Post by Saladin » Thu Nov 13, 2003 8:55 am

Do us all a favour Undertaker and Tombstone Trewqh for us. :P
"Never attribute to malice what can satisfactorily be explained away by stupidity."

"To speak ill of others is a dishonest way of praising ourselves."

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