New Beginner Game - GM_Stephen#05

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Yarosund
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Deadline in 24 hours

Post by Yarosund » Mon Oct 13, 2003 8:51 am

It is just 24 hours to the deadline for turn 2 orders
I have very few sets of orders
Please make sure you get your turns in, or you will be classed as missing

GM Stephen

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Deadline Extension

Post by Yarosund » Tue Oct 14, 2003 7:14 am

I have granted a players request to extend the deadline for turn #2
This will now be Thursday 16th October
So, the 2 other players still missing, have a chance to make it

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Donut
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Post by Donut » Tue Nov 18, 2003 12:32 am

Hmmm..... Sent in orders earlier and now my day hasn't gone so great. Not a good sign for what is to come on this turn I think. You may catch a break Mullog. :?

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Post by Donut » Mon Dec 15, 2003 6:29 am

Why don't people ever just die easy? First Mullog, Heir Squire almost pulled a quick one on me by moving his troops... Almost :P

And now, it seems Eagle Eyes is going to this into a long drawn out battle. Why won't it just end..... :annoyed:

Also, been meaning to ask how you keep up your EFF when you have 20+ provinces. Do you just put massive workers on TEC like I'm doin? Or is there a better way?

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Saladin
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Post by Saladin » Mon Dec 15, 2003 12:42 pm

With 8 or less provinces i keep my eff up by spying, with more provinces you can either do the tech conversion or put workers on eff directly.

If you're sleeping i would go for tech and the last round of your nap do the tech conversion.

But...if you have 20+ provinces...how come you haven't won yet? :P
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trewqh
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Post by trewqh » Mon Dec 15, 2003 1:02 pm

I'd say, because there are some Scholars and ex-Scholars still sleeping in their tiny kingdoms. (Yes, I am talking about Matt's 5)

:)

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Saladin
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Post by Saladin » Mon Dec 15, 2003 2:15 pm

Ooh...sleeping (ex-)Scholars...and two of them even!

That's a lost cause guys...better give up. :P
"Never attribute to malice what can satisfactorily be explained away by stupidity."

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