GM Yon's Group 2: Monster Island

All about the online version of classic WOK games.

Moderators: Duke, trewqh, korexus

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CrazyPsycho
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Postby CrazyPsycho » Tue Oct 23, 2007 4:24 pm

Heya 8)

good to be back. Good to see some old faces too. I remember the good times. We actually had beginner games back then. And a lot of games running. Looking forward to see what I remember.

Hryllantre: I was Schrale in Lastknights. And I did drag you here


now:

Where is GM Al?
Where is Wok 5?
Duel games? Sign me up!

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Duke
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Postby Duke » Tue Oct 23, 2007 4:40 pm

I havent seen Al since World of Warcraft went online :roll:

Wok 5 is alphatested for an online auto version (check the list of games)

Duels rock! Sign up for the Championships if you are intrested!
First one here, last one to leave.

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Yondallus
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Postby Yondallus » Wed Oct 24, 2007 6:57 pm

Giggidy joins as number 9

a LOT of new players in this one.

1 spot left
Lord Yondallus

currently owns:
-a tent
-the last pigeon of the scholars(won in a duel vs Korexus)

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Yondallus
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Postby Yondallus » Thu Oct 25, 2007 4:42 am

the game is on!
Lord Yondallus



currently owns:

-a tent

-the last pigeon of the scholars(won in a duel vs Korexus)

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Hannibal
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Postby Hannibal » Thu Oct 25, 2007 10:00 am

Like a broken record ..... With so many new players trying WOK for the first time, I humbly suggest that the GM set the No Headhunting to TWO turns, (new guys: this would mean your start-prov could not be attacked or spied on for the first Two turns, not just the fist One turn).

This avoids the risk of a new player being overrun and out early on Turn 2, even before any of his Turn 2 orders apply. Which might put him off WOK a bit?

It MIGHT not happen .... but why take the risk?? What's the upside of keeping it to One turn of no headhunting?

Han
There are two ways to write: Short-hand, and Long-Han'ed. ~ Han

"If you can keep your head when all about you are losing theirs"......... it's probably just that you're the last person to appreciate the enormity of the catastrophe about to

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korexus
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Postby korexus » Thu Oct 25, 2007 10:34 am

Hannibal wrote:It MIGHT not happen .... but why take the risk?? What's the upside of keeping it to One turn of no headhunting?
Han


Because a player with just 12 armies (one transform worth) in the home province will cripple anbody trying to take the home on turn 2. So this would only actually protect against players who are willing to sacrifice themselves to take out a newbie. If that is happening the our problem is not the rules, but the players.


korexus.
With Great Power comes Great Irritability

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Nemesis
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Postby Nemesis » Mon Oct 29, 2007 4:21 pm

A vote has been called for Duke to win this game as a solo vicory!



Duke: Now, I didnt call that vote. But it would be ok with me :)


Yeah, yeah. Who you bribed Duke?

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Duke
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Postby Duke » Sat Dec 29, 2007 11:30 am

I give up trying to communicate with the GM of this group so I am announcing it on the board instead.

Egbert has some private issues and is giving up in this group hence I get the VP or the win.

Not that I care but I do care about trying to contact the GM at one point in mid-game and ask for an extension plus posting my request on the gamepage but with no reply and me going M-1 anyway. I wouldnt have cared if it wasnt for the fact that the turn after that got extended for like 5-6 days and all I asked for was 1 or 2.

Well well. Water under the bridge.
First one here, last one to leave.

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korexus
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Postby korexus » Sat Dec 29, 2007 12:14 pm

I've set the game to finished and anounced 1 VP to you on the game page. Now, who's keeping track of the scores these days?


Chris.
With Great Power comes Great Irritability

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Dragonette
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Postby Dragonette » Sun Dec 30, 2007 2:07 pm

which scores and, i think we need a vote, for whether the new system stays in place as a full year is nearly up. I will do this score, but if any more games finish until a vote is drawn to a conclusion, it will have to wait.

d


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