New Game: Center Island

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korexus
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Post by korexus » Sat Feb 03, 2007 10:38 am

Turn 1.
Kikkertje and Hryllantre have an early conflict, both going for province 9.

Donut is a moron, missing a turn even with a 2 day extension.

Everyone else has a fairly normal first turn, although Brykovian is unlucky on his third neutral.

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Post by Hryllantre » Sat Feb 03, 2007 1:49 pm

This will explain the reason I lost Prov #9 so quickly!!!


Has anyone ever lost so many armies on their 1st turn....


You attack province 52 with 12 armies with a level of 1.750
This province is a neutral
PATT is 17.150
The enemy has 7 troops at a level of 1.000.
The defenses of the province are at 0.5.
The enemy's PDEF is 9.000.
PATT PDEF AT DF RES [ FIGHT FOR PROVINCE 52 ]
---------------------------------------------------------------------
17.150 9.000 11 4 + ATTACKER WINS
17.150 9.000 1 5 - DEFENDER WINS
17.150 9.000 9 2 + ATTACKER WINS
17.150 9.000 7 5 + ATTACKER WINS
17.150 9.000 0 6 - DEFENDER WINS
17.150 9.000 6 9 - DEFENDER WINS
17.150 9.000 1 4 - DEFENDER WINS
17.150 9.000 2 6 - DEFENDER WINS
17.150 9.000 12 8 + ATTACKER WINS
17.150 9.000 9 0 + ATTACKER WINS
17.150 9.000 5 7 - DEFENDER WINS
17.150 9.000 6 8 - DEFENDER WINS
17.150 9.000 13 3 + ATTACKER WINS
17.150 9.000 2 7 - DEFENDER WINS
17.150 9.000 7 8 - DEFENDER WINS
17.150 9.000 17 1 + ATTACKER WINS
You have won the battle! 3 armies take province 52! -- WOW 3 armies ---
The level of your troops is raised by 16 X 0.006 to 1.846.


Kikkertje, Your pm did make me chuckle - that almost made up for this loss :@)

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Post by trewqh » Sat Feb 03, 2007 2:26 pm

You lost 9 armies on your second attack after taking the first neutral without a loss. A unique event indeed. :wink:

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Post by Hryllantre » Sat Feb 03, 2007 2:59 pm

Nope, I lost 9 armies on my first attack into #52.

Province #9 was always going to be a bridge to far after that :( - 1 army to hold off Kikkertje 12 wasn't gonna happen...

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Post by Kikkertje » Sat Feb 03, 2007 6:15 pm

That 1 army didnt do bad though. heh.

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Post by Hryllantre » Sun Feb 04, 2007 8:15 am

Crikey yeah, I suppose the game engine wanted to redeem itself in my eyes! didn't work though :(

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Post by SmashFace » Mon Feb 05, 2007 5:34 pm

was there an extension? bitter.
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Post by trewqh » Mon Feb 05, 2007 5:40 pm

It seems so. I'm sure the turn was supposed to run in about 1.5h from now, but now I see it says it will run in over 7 hours.

I just hope there'll be no players missing turns with such a turn of events. :?

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Post by korexus » Mon Feb 05, 2007 7:01 pm

Everyone's favourite chump, Donut, asked for a 6 hour extension.
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Post by SmashFace » Mon Feb 05, 2007 7:06 pm

friggin bakery items always screwin up games.
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Post by Donut » Tue Feb 06, 2007 12:26 am

EXCUSE ME FOR BEING BUSY...

and slightly stoopid...
The scars remind us that the past is real.

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Post by SmashFace » Tue Feb 06, 2007 12:35 am

not our fault you like men.
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trewqh
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Post by trewqh » Tue Feb 06, 2007 6:46 am

Donut wrote:EXCUSE ME FOR BEING BUSY...
Sorry for the bickering, D. You made a great comeback in Forest Lake and I forgive you. :D

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Post by Saladin » Tue Feb 06, 2007 9:14 am

Though i do think it's extremely nice of you to give us a two round head start. Though i actually think it won't hurt you all that much in this game.
"Never attribute to malice what can satisfactorily be explained away by stupidity."

"To speak ill of others is a dishonest way of praising ourselves."

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Post by Saladin » Tue Feb 06, 2007 9:50 am

Korexxus, why is Validon shown as M-1?
"Never attribute to malice what can satisfactorily be explained away by stupidity."

"To speak ill of others is a dishonest way of praising ourselves."

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Post by Donut » Wed Feb 07, 2007 1:15 am

Aye... this mistake was just stupid. Must pay attention to orders.
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Post by korexus » Wed Feb 07, 2007 4:53 pm

Validon has some special way of entering orders which means the game engine runs them, but doesn't notice them, this happens almost every turn he plays, and I'm still trying to track down how he does it...


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Post by Donut » Thu Feb 08, 2007 11:52 pm

Look I did orders an hour early even :D
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Post by trewqh » Fri Feb 09, 2007 7:43 am

That AND the incredibly skillful tactic you used! :twisted:

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Post by korexus » Fri Feb 09, 2007 8:40 am

http://www.kaomaris.com/phpNuke/modules ... 0&TurnNR=4

Validon sleeps, but the engine doesn't put him down as M-1. Is the bug fixed? I doubt it...

GM Chris throws the manual at Donut as he still seems to think he can only attack one province per turn.

Smashy claims the rest of his island.

Lardmaster expoits the easier tech points in this game, to gain a 4th attack and lays into masjwar.

trewqh runs through Kikkertje's home and province 9, then also picks a fight with Hryllantre.

Kikkertje takes a neutral and reclaims his home from trewqh. - Was this a planned manouvre?

Saladin takes a neutral.

Masjwar and Hryllantre both find their plans foiled.

Brykovian starts some in-fighting, claiming province 28 from his fellow scholar.


Tune in next time for more fun and games!
With Great Power comes Great Irritability

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