Commentary updates.
Posted: Thu Mar 16, 2006 7:42 pm
I still haven't thought of a neat and easy way of making the attack commentaries look nice, but I have come up with the following for when a player gets RIPed, please feel free to post ammendments/other suggestions here.
Note, these will only be used if a player is RIPed by a player who comes earlier in the OOP. - It is to stop the "does nothing" messages coming up for dead people.
Here they are so far:
gets killed before managing to do anything interesting.
might have had a plan, but is rather too dead to carry it out.
sings the national anthem as the firing squad takes aim.
gets RIPed.
does nothing except leave a small red stain on the carpet.
In other news, I think I may have fixed the OOP bug, we'll have to wait and see I guess...
Chris.
Note, these will only be used if a player is RIPed by a player who comes earlier in the OOP. - It is to stop the "does nothing" messages coming up for dead people.
Here they are so far:
gets killed before managing to do anything interesting.
might have had a plan, but is rather too dead to carry it out.
sings the national anthem as the firing squad takes aim.
gets RIPed.
does nothing except leave a small red stain on the carpet.
In other news, I think I may have fixed the OOP bug, we'll have to wait and see I guess...
Chris.