Duke's WITWIAG

All about the online version of classic WOK games.

Moderators: Duke, trewqh, korexus

User avatar
Raw
Commander
Commander
Posts: 769
Joined: Tue Sep 03, 2002 7:00 am
Location: Minneapolis, MN USA
Contact:

Post by Raw » Thu Feb 16, 2006 8:10 pm

Allister Fiend wrote:So....what's your point
That you're on crack and the turn isn't overdue.

User avatar
trewqh
Moderator
Moderator
Posts: 1877
Joined: Mon Dec 09, 2002 8:00 am
Location: Bialystok, Poland clan: The Vulkings

Post by trewqh » Thu Feb 16, 2006 10:04 pm

No, but seriously, can anyone explain why won't GMs setup their games to autorun turns on time? They can 'undo' it in case a player asks for a delay (before the preset deadline) and write on the boards about that fact, can't they?
trewqh
the gleefully aggressive Vulking

User avatar
Raw
Commander
Commander
Posts: 769
Joined: Tue Sep 03, 2002 7:00 am
Location: Minneapolis, MN USA
Contact:

Post by Raw » Thu Feb 16, 2006 10:06 pm

trewqh wrote:No, but seriously, can anyone explain why won't GMs setup their games to autorun turns on time? They can 'undo' it in case a player asks for a delay (before the preset deadline) and write on the boards about that fact, can't they?
Yes...but then you have the player who wanted the delay, and that player has an advantage because they have seen what the other players have done.

Now..if you are a GM who doesn't grant delays, then by all means do it!

User avatar
trewqh
Moderator
Moderator
Posts: 1877
Joined: Mon Dec 09, 2002 8:00 am
Location: Bialystok, Poland clan: The Vulkings

Post by trewqh » Thu Feb 16, 2006 11:10 pm

Actually, my idea is that if the delay request reaches the GM too late for him to delay the turn and the turn autoruns then the turn should stay the way it is.

I know that not everybody would like that but that is what I'd like. I think the time savings we'd get from not having to wait for GMs to click buttons and run turns would make up for the few turns some players miss in some games. Who knows, when players know about the autorunning some of them might actually be more motivated to send their orders in ASAP.

Someone might say:"What about diplomacy? Diplomacy can often take up most of the time between turn deadlines leaving little time to send orders in."
The solution is simple. If one predicts that upcoming turns will involve a lot of diplomacy the he or she can ask the GM in advance to make the in-between turn period longer (for a turn or two... or 3, or 4). That would still allow the GM to let the auto-GM run turns.

And 'yes'! I am impatient to see what happens in one of the group's I am in right now :P
trewqh
the gleefully aggressive Vulking

User avatar
korexus
Moderator
Moderator
Posts: 2827
Joined: Tue Nov 12, 2002 8:00 am
Location: Reading
Contact:

Post by korexus » Fri Feb 17, 2006 2:50 pm

trewqh, lay off the drink. You're too young...

The games *are* set up to run automatically. If a GM wants to stop that, he has to manually pause the game after every turn runs. (That or invoke the OOP bug anyway...)

In other news, games aren't finishing properly for some reason. They used to, but now they don't. I'll check it out when I get home.


Chris.
With Great Power comes Great Irritability

User avatar
Allister Fiend
Commander
Commander
Posts: 598
Joined: Tue Sep 03, 2002 7:00 am
Location: Where you see smoke.....:-) The First Family

Post by Allister Fiend » Fri Feb 17, 2006 2:59 pm

korexus wrote:In other news, games aren't finishing properly for some reason. They used to, but now they don't. I'll check it out when I get home.


Chris.
That's because TFF isn't in them, otherwise they would be finished already like this one will be......
Oh no!!! I'm out of those important papers.......

User avatar
trewqh
Moderator
Moderator
Posts: 1877
Joined: Mon Dec 09, 2002 8:00 am
Location: Bialystok, Poland clan: The Vulkings

Post by trewqh » Fri Feb 17, 2006 3:00 pm

Understood.

It seems my problem is with GMs who pause games before the deadline and inform about extensions only after the turn is already overdue.
trewqh
the gleefully aggressive Vulking

User avatar
Allister Fiend
Commander
Commander
Posts: 598
Joined: Tue Sep 03, 2002 7:00 am
Location: Where you see smoke.....:-) The First Family

Post by Allister Fiend » Fri Feb 17, 2006 3:00 pm

Raw wrote:
That you're on crack and the turn isn't overdue.
So, what's your point....That's your 'ol lady's name is Dawn and that many men have awoke to the "Crack of Dawn"?
Oh no!!! I'm out of those important papers.......

User avatar
Raw
Commander
Commander
Posts: 769
Joined: Tue Sep 03, 2002 7:00 am
Location: Minneapolis, MN USA
Contact:

Post by Raw » Fri Feb 17, 2006 3:05 pm

Allister Fiend wrote:
Raw wrote:
That you're on crack and the turn isn't overdue.
So, what's your point....That's your 'ol lady's name is Dawn and that many men have awoke to the "Crack of Dawn"?
LOL...you wish.

It's worse for you...when your old man's name is Don and you wake up to the "Crack of Don".

User avatar
Raw
Commander
Commander
Posts: 769
Joined: Tue Sep 03, 2002 7:00 am
Location: Minneapolis, MN USA
Contact:

Post by Raw » Mon Feb 27, 2006 6:24 pm

So...what's the hold up? :) We're a few days overdue I think.

User avatar
trewqh
Moderator
Moderator
Posts: 1877
Joined: Mon Dec 09, 2002 8:00 am
Location: Bialystok, Poland clan: The Vulkings

Post by trewqh » Mon Feb 27, 2006 7:39 pm

The supernatural influence of my virtual presence in Kaomaris was too much for korexus' WOK-ON code to handle :P

---------------
trewqh
the gleefully aggressive Vulking
&
VOODOO AVATAR :roll:

User avatar
Allister Fiend
Commander
Commander
Posts: 598
Joined: Tue Sep 03, 2002 7:00 am
Location: Where you see smoke.....:-) The First Family

Post by Allister Fiend » Mon Feb 27, 2006 7:55 pm

Raw wrote:So...what's the hold up? :) We're a few days overdue I think.
I see it due in 2hrs 59 minutes?

Dorkazoid...... :lol:
Oh no!!! I'm out of those important papers.......

User avatar
Raw
Commander
Commander
Posts: 769
Joined: Tue Sep 03, 2002 7:00 am
Location: Minneapolis, MN USA
Contact:

Post by Raw » Mon Feb 27, 2006 8:03 pm

Allister Fiend wrote:
Raw wrote:So...what's the hold up? :) We're a few days overdue I think.
I see it due in 2hrs 59 minutes?

Dorkazoid...... :lol:
Dorko

User avatar
Raw
Commander
Commander
Posts: 769
Joined: Tue Sep 03, 2002 7:00 am
Location: Minneapolis, MN USA
Contact:

Post by Raw » Thu Mar 02, 2006 6:57 pm

Hey AF, is the turn over due?

User avatar
Raw
Commander
Commander
Posts: 769
Joined: Tue Sep 03, 2002 7:00 am
Location: Minneapolis, MN USA
Contact:

Post by Raw » Sun Mar 05, 2006 6:50 pm

ttt

User avatar
Raw
Commander
Commander
Posts: 769
Joined: Tue Sep 03, 2002 7:00 am
Location: Minneapolis, MN USA
Contact:

Post by Raw » Mon Mar 20, 2006 8:08 pm

ttt

User avatar
Allister Fiend
Commander
Commander
Posts: 598
Joined: Tue Sep 03, 2002 7:00 am
Location: Where you see smoke.....:-) The First Family

Post by Allister Fiend » Tue Mar 21, 2006 12:10 am

Probably game over... :oops:
Oh no!!! I'm out of those important papers.......

User avatar
Raw
Commander
Commander
Posts: 769
Joined: Tue Sep 03, 2002 7:00 am
Location: Minneapolis, MN USA
Contact:

Post by Raw » Tue Mar 21, 2006 4:27 pm

Allister Fiend wrote:Probably game over... :oops:
Huh?

User avatar
Allister Fiend
Commander
Commander
Posts: 598
Joined: Tue Sep 03, 2002 7:00 am
Location: Where you see smoke.....:-) The First Family

Post by Allister Fiend » Tue Mar 21, 2006 5:42 pm

So what's going on with the turn? :evil:

Eg's game is "Overdue" too.... :roll:
Oh no!!! I'm out of those important papers.......

User avatar
Raw
Commander
Commander
Posts: 769
Joined: Tue Sep 03, 2002 7:00 am
Location: Minneapolis, MN USA
Contact:

Post by Raw » Tue Mar 21, 2006 6:49 pm

Hey Duke,

Do I have to come find you and kick you in the vagina?

Post Reply