GM Tyler Islettes

All about the online version of classic WOK games.

Moderators: Duke, trewqh, korexus

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korexus
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Post by korexus » Mon Feb 27, 2006 8:35 am

Ok, ok, I'll fix it when I get home.

I'll also email trewqh to tell him how to patch over this bug, while I continue to puzzle over the source of it...


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Post by trewqh » Mon Feb 27, 2006 8:38 am

Sounds great! :2thumbs:

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Post by korexus » Mon Feb 27, 2006 6:25 pm

This was not the 'OOP bug', the clue being that the OOP was still present.

This was in fact the 'trewq bug', the clue being that *all* the games stopped working!

I've fixed it now (and run a tun in Tyler's game o check. The other overdue turns should run when the next hour rolls over. Trewqh, I need you to stop uploading files to the WoK server; your ftp client is mangling them...


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Post by Butcher » Mon Feb 27, 2006 6:54 pm

lol silly europeans :-P
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Post by trewqh » Mon Feb 27, 2006 7:30 pm

Wow! :shock:

I knew that I was a great influence on the community... But this?! :lol:

Sorry, wasn't aware of such a thing being possible at all. You have to recommend an ftp client to me it seems. Although I never had problems with my CuteFTP earlier...
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Post by trewqh » Sun Mar 05, 2006 8:49 pm

After the unexpected fight at #29 I still had about 95% chance of taking #36. I guess you can't always be as lucky as I usually am. :roll:

Any more armies left, Duke?

I mean I count the ones from #36 as non-existant thanks to the unxpected gift of missiles at #35! :twisted:
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Post by Duke » Wed Mar 08, 2006 8:44 pm

Ok, I give you the game.

However, I do have more armies but with this map it is impossible to use any type of guerilla tactic. It is like two fronts, one for you each.

You gotta hand it to me for making an effort though, right? Surpriced you a tad there T?

I made a pact with the devil from the start. I shouldnt have.

Good game you two. Congrats.

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Post by Hryllantre » Wed Mar 08, 2006 10:30 pm

Thanks trewqh for a successful partnership I look forward to working with you again another time :)

Oh and Duke has 12 more armies in #37

I voted to accept the VP split and got this message:-

Could not execute query.
Query: UPDATE nuke_wok_player_stats SET Status='Advanced' TotalVPs = (TotalVPs+1), LastVP = 1141856972, WoK4SeasonVPs = (WoK4SeasonVPs+1), LastWoK4VP = 1141856972, WoK4RecordedVPs = (WoK4RecordedVPs+1) WHERE user_id=288
Error: You have an error in your SQL syntax. Check the manual that corresponds to your MySQL server version for the right syntax to use near 'TotalVPs = (TotalVPs+1), LastVP = 1141856972, WoK4SeasonVPs = (

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Post by trewqh » Wed Mar 08, 2006 10:33 pm

The last two turns were made defenitely very interesting by your clever tactics, Duke! :)

To be frank, you were supposed to be my first target in this game, but when I learned that noone heard from amgor, well, I changed my mind. :P

But the high number of dropouts is not very nice :?

Thanks to caster for fighting till the very end! :2thumbs:

Congrats to Hryllantre on his first VP! :luxhello:

And, finally, but perhaps most importatntly - thanks to GM Tyler for a very well ran game! :2thumbs:
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Post by trewqh » Wed Mar 08, 2006 10:38 pm

Hryllantre wrote:Oh and Duke has 12 more armies in #37
Plus the ones that he conquered #29 with (50sth if I remember right) and I think 2 more in #35 if these weren't moved :)

But considering our MIS placement and the OoP, next turn would only be a formality. :D

Good game all who participated!

Now everyone go join Egbert's game! 8)
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Post by Duke » Thu Mar 09, 2006 9:40 am

Your Tech Level: 24
Your EFF Level: 95%

Order of Play next turn: 2-1-6

Your Provinces:
#ID NAME POP WOK AIM ARM LEVEL DEF MI SP
==========================================================
27 Clarrissa 0 12 TEC 2 1.000 1.6 0 0
28 Shalmo 26 0 MIS 0 1.000 1.7 0 0
29 Edmund 0 28 MIS 55 1.200 2.6 12 0
36 Qintarra 0 87 MIS 1 1.356 1.6 21 0
37 Caladon 3 49 EFF 12 1.000 1.8 0 7
38 Ashbury 31 12 TEC 0 1.000 2.0 0 0
==========================================================
6 Provinces 60 188 70 1.162 a 1.9 a 33 7

In bad shape with this map but with a different one like the Classic map I might have been able to toss and turn some.
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Post by trewqh » Thu Mar 09, 2006 10:10 am

So, why not show us what you can do on less 'closed' maps by joining Egbert's game? :wink:
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Post by Duke » Fri Mar 10, 2006 8:18 pm

Trust me. I want to but RL is hectic now. Both work and personal. I might sign up if things slow down soon.
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