New training game!

All about the online version of classic WOK games.

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Saladin
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New training game!

Post by Saladin » Mon Jul 18, 2005 3:26 pm

Hi,

I've opened up a new training game. It's open to all players though new players will have priority.

There's also no limit to the number of players from one clan as this is a training game, so no vps are rewarded.

BTW should the group fill up with 10 players and has no more than 2 players from the same clan, i'll magically transform it in to a game that is for vps. :D

Bottom line is that we all get to play some more games! :D

So sign up!
"Never attribute to malice what can satisfactorily be explained away by stupidity."

"To speak ill of others is a dishonest way of praising ourselves."

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Good idea

Post by Yarosund » Tue Jul 19, 2005 3:59 pm

Sounds like a good idea.

I will try to get some of my players to join in.

Cheers

Yarosund - Balance of Time

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Post by Saladin » Tue Jul 26, 2005 2:53 pm

I've got 6 players so far. So come on people join the game and have some fun! :D
"Never attribute to malice what can satisfactorily be explained away by stupidity."

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Lakers
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Training Game

Post by Lakers » Sun Aug 07, 2005 5:26 am

Is it too late for me to join?
:wink:
Lakers

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Post by Saladin » Sun Aug 07, 2005 9:38 am

Hi Lakers,

Not at all feel free to join. Right now we only have Scholars in this game (still looking for more players). But i plan to start this game very soon, even without a complete set of 10 players.
"Never attribute to malice what can satisfactorily be explained away by stupidity."

"To speak ill of others is a dishonest way of praising ourselves."

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Turn Report

Post by Lakers » Mon Aug 08, 2005 11:13 am

Thanks Saladin,

However I think something went wrong with my turn report and may also explain why I have zero points.

Thanks Lakers



-===]> AUTOMATED WOK GM <[===-
########################
(c) and (t) by AL Gassner 1999-2004
Online Version by Chris Fitzsimons
----And Rune Andreas Grimstad.----
Executive testers, Josh Jorgensen
-------And Christian Wippo-------

Generating Turn # 0 for Leader # 7 of Game # 10
-------------------------------------------------

Your Name: Lakers
Your Tech Level: 0
Your EFF Level: 99%

Order of Play this turn: 1-2-3-5-6-7
Your Provinces:
#ID NAME POP WOK AIM ARM LEVEL DEF MI SP
==========================================================
==========================================================
0 Provinces 0 0 0 1.000 a 0.0 a 0 0


----- >> Begin Turn 0 << -----


------ Phase I: Bombing ------
>> End of bombing orders. <<

------ Phase II: Attacking ------
You have 0 Tech Points. This allows you to use 3 Attacks.
>> End of attacking orders. <<

------ Phase III: Working ------
Your EFF decreases by 0 % to reach 99

------ Phase IV: Transformations/Movement ------
>> End of transform orders. <<


>> End of movement orders. <<

------ Phase V: TechPoints/Aim ------
>> End of Tech Points orders. <<

>> End of change aim orders. <<

------ Phase VI: Spying ------
>> End of spying orders. <<

Your Tech Level: 0
Your EFF Level: 99%

Order of Play next turn: 3-5-2-7-1-6

Your Provinces:
#ID NAME POP WOK AIM ARM LEVEL DEF MI SP
=====================================================
=====================================================
0 Provinces 0 0 0 1.000 a 0.0 a 0 0


NR ID# TOP TEN LEADERS SCORE
-------------------------------------------------
1 3 Xarfei 344
2 6 Saladin 334
3 1 Egbert 326
4 5 Skarn 319
5 4 Bean 318
6 2 Brykovian 301
7 10 Empty Slot 0
8 9 Empty Slot 0
9 7 Lakers 0
10 8 Empty Slot 0

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Saladin
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Post by Saladin » Mon Aug 08, 2005 5:09 pm

Yeah i noticed so i've set up a new training game and asked Korexus to have a look at what went wrong. You should have received a new turn report now.
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Post by Skarn » Mon Aug 08, 2005 11:26 pm

Lakers,

I have an explanation for your missing data !

When your soldiers and plebs saw that they were up against 6 Scholars, they all surrendered en masse.
A Scholar and a gentleman !

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Post by bean » Tue Aug 09, 2005 10:45 am

hello everyone,

so it's getting busy - i'm gonna play in 2 games simultaneousy :bluescary:

saladin,
i have 2 questions about the rules of the game:

1. are we allowed to offer naps to the players in the other teams (and the mercenaries :D)
2. are we allowed to spy the fake players or should we regard them as neutrals concerning the spying rules.

cheers,

bean

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Post by Saladin » Tue Aug 09, 2005 12:23 pm

Everything is allowed Bean. :D

If you want to nap with those silly Royal Fianna Fail guys, go right ahead! :P
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Post by bean » Tue Aug 09, 2005 1:45 pm

yu-huuu,
Saladin wrote: those silly Royal Fianna Fail guys,
sounds to me as a nap offer... i can't wait to hear their answer :bluescary:

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Post by Saladin » Tue Aug 09, 2005 2:01 pm

It's not that i'm worried being surrounded by those failing royalists me and my clan mate will walsh all over them!

:anxious: *looks around for his clan mate* :anxious:

Erm...just ignore my previous comment! :bluescary:
"Never attribute to malice what can satisfactorily be explained away by stupidity."

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Post by korexus » Tue Aug 09, 2005 11:14 pm

Dunno what happened there. Unless you added Lakers after running turn 0?

Just to check, are the scholars intentionally split into different clans, or did some silly subroutine force you to seperate them? If so I'll need to zap it before we have a clan war...

Could you set the other three players to M-3? - Otherwise they'll get notification emails about the game, which they may consider spam...


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Post by Saladin » Wed Aug 10, 2005 7:57 am

The clans are intentional, so Eg and Bean, Bryk and Xarfei, Lakers and Skarn can work together. I'll just sit in my corner till Bryk rips me. :D

I'm actually hoping that Smashface, Raven and Mac An Ghiolla will feel compelled to start playing again. If they haven't replied after turn one, i'll set them to m-3. :D
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Post by Lakers » Sun Aug 28, 2005 5:21 am

I guess they figured that being surrounded by Scholars,
they might as well wag the lesson.
They're back now in disguise, pretending to be gladiatorial scholars.
cheers Lakers
Skarn wrote:Lakers,

I have an explanation for your missing data !

When your soldiers and plebs saw that they were up against 6 Scholars, they all surrendered en masse.

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Post by bean » Mon Sep 26, 2005 5:54 pm

sal, the buttoooon :screamer: (magic, big, shiny, etc.)

...please (magic word) :lol:

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Post by Saladin » Mon Sep 26, 2005 6:52 pm

Korexus,

That would be another good addition to the manager. A reminder via mail that the deadline for the turn has passed.
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Post by korexus » Tue Sep 27, 2005 2:36 pm

Why? The plan is to go back to auto running the turns as soon as possible, so it shouldn't be needed as far as I can see.

Now if I can just get into contact with Rune - as I have been trying for the last week or so, we can sort that out pretty easily.

Web Messenger *really* sucks.


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Post by Saladin » Tue Sep 27, 2005 3:33 pm

Well if we want GM's to add some nice flavoured commentary they will need to know when the turn has run. I know i always forget. :D
"Never attribute to malice what can satisfactorily be explained away by stupidity."

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Post by Mullog » Tue Sep 27, 2005 5:44 pm

korexus wrote:Why? The plan is to go back to auto running the turns as soon as possible, so it shouldn't be needed as far as I can see.

Now if I can just get into contact with Rune - as I have been trying for the last week or so, we can sort that out pretty easily.

Web Messenger *really* sucks.


korexus.
I am here! All the time :D And I am on messenger about 16 hours each day...
Send me an email and we can meet in the chatroom. Or you can try the eMessenger at http://www.e-messenger.net/

An email to the GM sounds like a good idea I think.
Quidquid latine dictum sit, altum sonatur.
- Whatever is said in Latin sounds profound.

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