carrabean by gm dragonette
Moderators: Duke, trewqh, korexus
- Dragonette
- Commander
- Posts: 630
- Joined: Wed Apr 18, 2007 7:00 am
- Location: mercenary camp
- Bjorn
- Veteran
- Posts: 415
- Joined: Sun Sep 15, 2002 7:00 am
- Location: Baltimore, Maryland
- Contact:
Interesting....
Probably a question for the programming department, but I thought the game start engine was supposed to guarantee that no two players started adjacent. I guess that is no longer true? Either that or provinces 1 and 60 are not adjacent...
Inquiring minds want to know!
Inquiring minds want to know!
"We do not stop playing because we grow old, we grow old because we stop playing" - Oliver Wendell Holmes
-
- Veteran
- Posts: 441
- Joined: Sun Nov 13, 2005 8:00 am
- Location: Le Bas Coreil
- korexus
- Moderator
- Posts: 2833
- Joined: Tue Nov 12, 2002 8:00 am
- Location: Reading
- Contact:
- Dragonette
- Commander
- Posts: 630
- Joined: Wed Apr 18, 2007 7:00 am
- Location: mercenary camp
- Tinker
- Veteran
- Posts: 375
- Joined: Mon Jul 09, 2007 7:00 am
- Location: Canadian Scholar
Dragonette, speaking as a guy with two other players starting right next door to me, I've got to say that there's a problem. That said, I'm sure it can be fixed.
I know how much you're looking forward to GM'ing; don't let a bit of a rough start get you down. I'm sure we can restart again. Check our korexus' earlier post and see if it makes sense to you.
I know how much you're looking forward to GM'ing; don't let a bit of a rough start get you down. I'm sure we can restart again. Check our korexus' earlier post and see if it makes sense to you.
Tinker
"Trust me, of course I'm on your side..."
"Trust me, of course I'm on your side..."
- Dragonette
- Commander
- Posts: 630
- Joined: Wed Apr 18, 2007 7:00 am
- Location: mercenary camp
- Dragonette
- Commander
- Posts: 630
- Joined: Wed Apr 18, 2007 7:00 am
- Location: mercenary camp
- korexus
- Moderator
- Posts: 2833
- Joined: Tue Nov 12, 2002 8:00 am
- Location: Reading
- Contact:
The game is fixed and visible here:
http://www.kaomaris.com/phpNuke/modules ... 4&TurnNR=1
If GM Dragonette wants it back, she can have it. On the condition that next time something goes wrong, she waits. Fixing bits in the Lobby does not take long, but it requires me to have the information I ask for. - And no one else fiddling.
Players, you can enter orders now. You do have valid and legal starting positions. Your stats should also be right. Let me know if anything is still wrong.
Chris.
http://www.kaomaris.com/phpNuke/modules ... 4&TurnNR=1
If GM Dragonette wants it back, she can have it. On the condition that next time something goes wrong, she waits. Fixing bits in the Lobby does not take long, but it requires me to have the information I ask for. - And no one else fiddling.
Players, you can enter orders now. You do have valid and legal starting positions. Your stats should also be right. Let me know if anything is still wrong.
Chris.
With Great Power comes Great Irritability
- Bjorn
- Veteran
- Posts: 415
- Joined: Sun Sep 15, 2002 7:00 am
- Location: Baltimore, Maryland
- Contact:
-
- Veteran
- Posts: 441
- Joined: Sun Nov 13, 2005 8:00 am
- Location: Le Bas Coreil
- korexus
- Moderator
- Posts: 2833
- Joined: Tue Nov 12, 2002 8:00 am
- Location: Reading
- Contact:
- Dragonette
- Commander
- Posts: 630
- Joined: Wed Apr 18, 2007 7:00 am
- Location: mercenary camp
- Dragonette
- Commander
- Posts: 630
- Joined: Wed Apr 18, 2007 7:00 am
- Location: mercenary camp
- Dragonette
- Commander
- Posts: 630
- Joined: Wed Apr 18, 2007 7:00 am
- Location: mercenary camp
- korexus
- Moderator
- Posts: 2833
- Joined: Tue Nov 12, 2002 8:00 am
- Location: Reading
- Contact:
Something very odd is going on with this game.
Can I ask all players to scan down the page after entering orders. There is a handy little function I wrote which gives you a message when you try to move or attack between non-neighbouring provinces. If you see such a message, we can catch problems before the turn runs. At least that way we shouldn't need any more re-runs...
Chris.
Can I ask all players to scan down the page after entering orders. There is a handy little function I wrote which gives you a message when you try to move or attack between non-neighbouring provinces. If you see such a message, we can catch problems before the turn runs. At least that way we shouldn't need any more re-runs...
Chris.
With Great Power comes Great Irritability
- Hannibal
- Commander
- Posts: 886
- Joined: Sun Sep 21, 2003 7:00 am
- Location: London and The Vulkings Clan.............(started in Valn Ohtar, then jointly founded The Vulkings)
That's a clever, really good little function. Can you tweak it so it tells me if I've done stupid orders? Preferably just for me.korexus wrote:
Can I ask all players to scan down the page after entering orders. There is a handy little function I wrote which gives you a message when you try to move or attack between non-neighbouring provinces.
Chris.
Han
There are two ways to write: Short-hand, and Long-Han'ed. ~ Han
"If you can keep your head when all about you are losing theirs"......... it's probably just that you're the last person to appreciate the enormity of the catastrophe about to
"If you can keep your head when all about you are losing theirs"......... it's probably just that you're the last person to appreciate the enormity of the catastrophe about to
- korexus
- Moderator
- Posts: 2833
- Joined: Tue Nov 12, 2002 8:00 am
- Location: Reading
- Contact: