Game Interests?
Posted: Wed Mar 17, 2004 9:03 pm
My 1st group will be coming to a close in about a week or so... so, I was thinking about what game I should open up. Obviously if I open a normal WOK5 game, it'll probably fill within days if not hours. But I've noticed that there aren't too many WOK4 games running right now. Here's some ideas I had for games:
GM Josh
- WOK4 Beginner/Advanced Game: A clan sends a beginner and an advanced player into this game. The goal here is to give 5 clans a hands-on chance to teach a new player the game. I'd give preference to beginners who haven't played a game, or are only in 1 other game. I'd leave it up to the clan to chose a player as the "Teacher."
WOK5 "Siege" Game: Each player starts with a city that has the max DEF, and 3 surrounding Provinces. The surrounding provinces would have 5-lvl 1.000 armies and the City the Normal starting armies. The goal is to take another players city... so the "No Player Without a City" rule would be used. Headhunting would be defined in this game as taking another players City, and would not be allowed. Attacking the surrounding provinces would be allowed.
WOK5/WOK4 No GCA/MIS Game: Back to the stone age. No missiles or GCA's. Brute force using armies. I would set the number of GCA's each player owns at the beginning of every turn to 0.
WOK4 Speed Game(Of a different sort): This would be a game that would last only 8-10 turns long (Set at the beginning of the game). The score leader at the end would get the VP's. The point is to make players fight instantly, I'm not sure on the length of the game though; 8-10 turns may be too long.
Normal WOK4
Normal WOK5
GM Josh