MREs

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Egbert
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MREs

Post by Egbert » Mon Mar 15, 2004 4:04 pm

I believe about 1-2 years ago, probably in the middle of the WOK5 Champs game, I discovered that neither my corn nor my MREs could go over 999. I recall that Nick was the GM at the time, and both he and Al called it a "bug," which was easily fixed. For the duration of the game, though, Nick simply changed the total of corn and/or MREs to go over 999, if applicable.

Here is the WOK5 History entry, noting the MRE fix:

V2.3 01/06/01
++ bugfixes : creature dissapearance bug fixed, spy count bug fixed, crop spell bug fixed
++ The MRES maximum of 999 is now cleared, also (by popular demand) the crop limit for a Province is raised to 500 crop


I was a happy camper, but nevertheless never got to explore the MRE max again in any other game, until this year's Champs, when I noticed that after using a Protect spell, my MREs stayed at 999. :shock: I brought this to the attention of GM Mike, explaining that I thought the bug was fixed. However, GM Mike, after some searching, brought to my attention a later WOK5 History entry:

V3.30 07/03/03
++ corrected a bug with the Hobgob Tribe (#03). They now give the correct 2% EFF per slot traded
++ Tribe #14 Shak-Akash is back at filling MRES up to 100 (down from 150)
++ fixed a bug that had MRES go over 999 points

Al apparently changed the MREs back to a 999 limit, although I don't remember anyone ever discussing this on the boards before it was done. Certainly, I never knew about it. I don't see the point of having a limit --- it's very rarely reached anyway, and why can't you devote your resources for protection if you want to? As it stands now, no matter what another player does, you can always hit him with 3 Monsterburners, and wipe out his MREs. That doesn't seem right. So here are my questions:

1. Was there ever a discussion on this which led to Al changing this back to what was apparently an original "bug"?

2. Who is in favor of this limit?
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Saladin
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Re: MREs

Post by Saladin » Mon Mar 15, 2004 4:18 pm

Egbert wrote:1. Was there ever a discussion on this which led to Al changing this back to what was apparently an original "bug"?
Not that i know off. But seeing that Al is the creator he doesn't need to listen to what the community has to say to change things he considers not right. At least that's how it's always been.
2. Who is in favor of this limit?
Well having this limit seems to serve no purpose at all in my opinion.
Last edited by Saladin on Mon Mar 15, 2004 4:22 pm, edited 1 time in total.
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Dameon
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Post by Dameon » Mon Mar 15, 2004 4:22 pm

I agree with Saladin's post. I don't recall there ever being a discussion about it (outside of the original one that we had causing the MRES to be allowed to rise above 999) but it certainly IS there in the release notes for anybody to see. Why, that I couldn't tell you.
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Post by gm_al » Mon Mar 15, 2004 5:49 pm

As far as my old memory lets me remember someone pointed this out and in a swift move I changed it to 999. I know it was initially at 999, but frankly I cant remember why we changed it and when.

Now does it make sense ? This remains to be discussed.

How much protection from magic attacks should a Player be able to collect ? Does it make sense to let it go over 999 ?

Wherever this discussion leads to, dont expect any quick changes - we are currently working overtime on WOK SP, and the next WOK5 code review isnt scheduled before Summer.

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