Change some Standard WOK rules? - continued

Its all WOK here.

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korexus
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Post by korexus » Fri Feb 16, 2007 12:58 am

I gave a reason?!??!!!

Don't remember that...

Anyway, here's my (possibly repeated due to early onset alzeimers) two cents.

I like messing up my opponents' plans by missiling the hell out of their tech. This is normally because I can't figure out where their armies are and so can't just bomb them to oblivion.

I think the suggested changes would swing the game too far in favour of an offensive player. We've hd a few changes to reduce the power of sleeping recently and I'd prefer to see how they pan out before pushing attack stragies any further.

I really liked the suggestion somone made while we were designing Wookie that the missile hits should be proportional to the amount of stuff a player had. Thus a player could build a tech point 'shield' to protect his armies or use the increase DEF tech option to ensure that wherever his opponent shot at, there would be less chance of stopping an attack order.

Three views, I know that they're contradictory, but I hold them all. You can't play this game with only one personality you know...

korexus / (GM) Chris.
With Great Power comes Great Irritability

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