Island hopping
Posted: Fri Feb 03, 2006 12:43 am
I couldn't find a similar suggestion so here goes...
When playing a game such as Butcher's running Islettes game where you have to cross water to attack another player, would it be feasible to adopt some sort of penalty system for the attacker who leaves land to attack across an ocean and vice versa...
a -1 attack regardless of Tech Pts or
b reduced effectiveness
c some other penalty
Any movement between islands could incur a 50% of any Land to Island to Land movement...
Just a thought
When playing a game such as Butcher's running Islettes game where you have to cross water to attack another player, would it be feasible to adopt some sort of penalty system for the attacker who leaves land to attack across an ocean and vice versa...
a -1 attack regardless of Tech Pts or
b reduced effectiveness
c some other penalty
Any movement between islands could incur a 50% of any Land to Island to Land movement...
Just a thought