°° New skills and skill suggestions
Posted: Thu Mar 25, 2004 10:37 am
Post here about your SKILL ideas for WOK SP. Make sure to state
* Name of Skill
* Effect
* Cost in Turns
* Prerequisits needed (ie. needs BS#2)
* Why its cool
Right now we look mostly for cheap skills that will increase player interaction and species interaction (ie. what 2 'jaguar' species could do together), as well as help in specific situations.
In the pipeline for consideration right now the dev team has new skills like
++ CLAWS
++ ATTRACT
++ FAT BURNER
As usual we wont spoil the fun by saying what we exactly mean with those skills. (We want you to try out things after all)
Also the more skills we may introduce the more the cost of mutations will need to go down to keep the balance. Happy suggesting !
* Name of Skill
* Effect
* Cost in Turns
* Prerequisits needed (ie. needs BS#2)
* Why its cool
Right now we look mostly for cheap skills that will increase player interaction and species interaction (ie. what 2 'jaguar' species could do together), as well as help in specific situations.
In the pipeline for consideration right now the dev team has new skills like
++ CLAWS
++ ATTRACT
++ FAT BURNER
As usual we wont spoil the fun by saying what we exactly mean with those skills. (We want you to try out things after all)
Also the more skills we may introduce the more the cost of mutations will need to go down to keep the balance. Happy suggesting !