°° AMAZONAS (beta jungle) °° Bugs and suggestions
- Dameon
- Moderator
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- Joined: Tue Sep 03, 2002 7:00 am
- Location: Valn Ohtar Chapterhouse
Yes I am not sure what is up with Fertility either- I have a rating of 36%, according to my event logs, but in my player data is says 32%, with no explanation as to why this might be in the event logs.
Also I am not sure if there is supposed to be a direct correlation between fertility percent and the number of new species you get Sal- I got 30 new species, and my fertility is either 32% or 36% (depending on if you believe the log or the data table).
Also I am not sure if there is supposed to be a direct correlation between fertility percent and the number of new species you get Sal- I got 30 new species, and my fertility is either 32% or 36% (depending on if you believe the log or the data table).
"A Knight is sworn to valor, his heart knows only virtue, his blade defends the helpless, his might upholds the weak, his word speaks only truth, his wrath outdoes the wicked."
- Donut
- Warlord
- Posts: 1041
- Joined: Fri Jun 27, 2003 7:00 am
- Location: Brew Town, WI; USA - BoV
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"Your population grows from 100 to 135 specimens as a result of birth and death."
Emphasis on Death
"Your species lose 5%% fertility. It now has 33%% fertility"
I have a feeling it is due to either nutrition, Instinct, or brain power or... The list could go on, only time will tell.
Donut
Emphasis on Death
"Your species lose 5%% fertility. It now has 33%% fertility"
I have a feeling it is due to either nutrition, Instinct, or brain power or... The list could go on, only time will tell.
Donut
The scars remind us that the past is real.
- Egbert
- Commander
- Posts: 658
- Joined: Tue Sep 03, 2002 7:00 am
- Location: The Scholars' Library (dusty section)
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I don't want to just save a turn, that's not the point. I can hunt someone for free --- that's the point. I can hunt someone, and if they're not there, it doesn't cost me anything. See?Mullog wrote:There is a max for how many turns you can bank, and if you want to save a turn, why not select BANK TURNS instead of selecting hunt?Egbert wrote:I hunted someone, and the person wasn't in my square, and it took 1 turn. However, I then got it back and had it banked. Why wouldn't I just lose the 1 turn I spent hunting someone? If I don't lose the turn, I would hunt someone every other turn, since it doesn't cost me anything.
It would also be nice if I could bookmark the main game page, or that it at least remembered my password (like the WOK messageboard), so I don't have to look it up each time.
On my computer the kaobase password is remembered so that each time I log in I only have to type my user name and the password is inserted automatically.
Soon I am going to add some features to the kaobase. The first will be to allow changing passwords and to add a "remember me" function.
Mullog
As for the password, my computer also remembers passwords for me, but for some reason, it is not doing it with this kaobase2. Is there something I'm doing wrong?
"Fairy tales can come true,
They can happen to you,
If you're young at heart."
They can happen to you,
If you're young at heart."
- gm_al
- Creator
- Posts: 1479
- Joined: Tue Sep 03, 2002 7:00 am
- Location: Vienna, Austria
Well "doesnt cost me anything" isnt really correct... its an invalid order, and therefore the engine picks your default order. It means you will not be able to do anything else then your default order.
Granted it means a free "lets see if the guy is here" order, but only if you didnt max out the banked Turns and Skill points....
Invalid orders can happen in lots of situations, and the engine tries to not make you lose turns for it.
Granted it means a free "lets see if the guy is here" order, but only if you didnt max out the banked Turns and Skill points....
Invalid orders can happen in lots of situations, and the engine tries to not make you lose turns for it.
- Xarfei
- Veteran
- Posts: 410
- Joined: Sun Nov 02, 2003 8:00 am
- Location: Munich, Germany - The Scholars
Well, I had a look at the new high score and I noticed something really odd (or maybe it just seems a bit odd to me and is in fact how it is supposed to be).
I convinced my little brother to sign up ("Andy's white lion"), but he basically gave up straight away.
Anyway, he joined on about turn 80 and has not issued any orders, but still he is third on the scoreboard.
??????
The only thing he has that is above average is Instinct; does that really contribute that much towards score?
I convinced my little brother to sign up ("Andy's white lion"), but he basically gave up straight away.
Anyway, he joined on about turn 80 and has not issued any orders, but still he is third on the scoreboard.
??????
The only thing he has that is above average is Instinct; does that really contribute that much towards score?
- Egbert
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- gm_al
- Creator
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- Location: Vienna, Austria
- Saladin
- Moderator
- Posts: 1652
- Joined: Tue Sep 03, 2002 7:00 am
- Location: The Netherlands
I was thinking and i think it would be a good improvement for the game if you could split your species in to multiple groups.
So i've you've got 200 speciments, you could make two groups of a 100. And then move them seperately. Of course all the changes you make to the species still apply to all of them, but it would be a good improvement in the battle for domination.
So i've you've got 200 speciments, you could make two groups of a 100. And then move them seperately. Of course all the changes you make to the species still apply to all of them, but it would be a good improvement in the battle for domination.
"Never attribute to malice what can satisfactorily be explained away by stupidity."
"To speak ill of others is a dishonest way of praising ourselves."
"To speak ill of others is a dishonest way of praising ourselves."
- Dameon
- Moderator
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If the score is calculated at all like WOK 4 or WOK 5, then the Instinct percentage will be multiplied against your base score (as EFF is in WOK 4/5). My guess is that most players now don't have 95%+ instinct necessarily as players who joined late would.
"A Knight is sworn to valor, his heart knows only virtue, his blade defends the helpless, his might upholds the weak, his word speaks only truth, his wrath outdoes the wicked."
- Dameon
- Moderator
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- Joined: Tue Sep 03, 2002 7:00 am
- Location: Valn Ohtar Chapterhouse
I still think instinct is too expensive- gaining instinct by spying is even slower than buying it, so that's no help. I know instinct is important because I have seen my attack and defense drop when it has been lower.
I think to increase the dynamic nature of the game it could be good to either increase the instinct bonus you get from spying, and also provide more saturation from hunting. As GH pointed out in another thread, he didn't gain much saturation at all from hunting another species as compared to hunting plant, so what's the motivation really? Increasing the saturation from hunting meat would help make the game more dynamic, I think.
I think to increase the dynamic nature of the game it could be good to either increase the instinct bonus you get from spying, and also provide more saturation from hunting. As GH pointed out in another thread, he didn't gain much saturation at all from hunting another species as compared to hunting plant, so what's the motivation really? Increasing the saturation from hunting meat would help make the game more dynamic, I think.
"A Knight is sworn to valor, his heart knows only virtue, his blade defends the helpless, his might upholds the weak, his word speaks only truth, his wrath outdoes the wicked."
- Donut
- Warlord
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I think that the reason that hunting "Meat" isn't beneficial is because plants don't have much for Defense, while a player will. The plants aren't going to fight back so you will have much more success hunting it. Other species however will fight back so it'd be harder to gain meat from them. I think that it would be reasonable for meat to be more nourishing (That's a toss up, I'm not saying change it), but I'm sure that as soon as you raise you PATT a little, you will have much more success hunting other players.
Donut[/list]
Donut[/list]
The scars remind us that the past is real.
- gm_al
- Creator
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- Joined: Tue Sep 03, 2002 7:00 am
- Location: Vienna, Austria
@Saladin: definitely NO, no splitting of your species.
@Nick on instinct: we are monitoring things. Right now I see no need to change the values. Now maybe you didnt find out everything when it comes to spying.... and of course everyone has to keep up the instinct, thats not an isolated problem only one player has.
@Donut and meat saturation: you aint seen it all - you might be in for some surprises, lets see if Saladin can give you some hints....
@Nick on instinct: we are monitoring things. Right now I see no need to change the values. Now maybe you didnt find out everything when it comes to spying.... and of course everyone has to keep up the instinct, thats not an isolated problem only one player has.
@Donut and meat saturation: you aint seen it all - you might be in for some surprises, lets see if Saladin can give you some hints....
- Saladin
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- Lowebb
- Veteran
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- Location: Ireland
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- Lowebb
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- Lowebb
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- gm_al
- Creator
- Posts: 1479
- Joined: Tue Sep 03, 2002 7:00 am
- Location: Vienna, Austria
Yes, X-Wing. I had already stated that banked Turns are only used at the LAST possible moment, to COMPLETE the order.
Other news: after much thought we might increase the instinct% gain when you do some successful spying. I still need to monitor it for a while though (and most Players manage to keep a quite good instinct% I might add) but Ill keep you posted.
Other news: after much thought we might increase the instinct% gain when you do some successful spying. I still need to monitor it for a while though (and most Players manage to keep a quite good instinct% I might add) but Ill keep you posted.