Please vote for the game you most like the sound of. Posting as to why you like it or extra suggestions will gain you credit, which may help you get a space in the game!
![Wink :wink:](./images/smilies/icon_wink.gif)
Idea 1: One Way Streets.
Link: http://www.gmchris.kaomaris.com/group02a.php
The map is made up of 3 concentric rings with the neighbour data edited so that on the outside ring provinces only neigbour provinces in the clockwise direction and on the second ring, only in the anti-clockwise direction. (as shown by crappy arrows.) The central ring is unchanged.
Idea 2: 10 Kingdoms.
Link: http://www.gmchris.kaomaris.com/group02b.php
Map drawn by Xarfei. Each player gets a fairly even start, isolated in their own kingdom. Each kingdom is seperated from the others by one or more tundra provinces. However players may not attack tundras until they reach at least tech level 5.
There are also 8 'ports' on the map. (Marked by an anchor.) These neighbour all the other port provinces, however players may not move/GCA/attack between them until the reach tech level 10. This may also be affected as per 'bad weather and bridges' if I'm feeling mean.
Teleport will only be activated at tech level 15 and the no player without a city rule will be in effect.
Idea 3: Double Map.
Link: http://www.gmchris.kaomaris.com/group02c.php
Taking place simultaneously on two maps, this option wouldn't be for players that can't focus (or those who like long NAPs) for the agressive player though, it could be a lot of fun. The two maps being used are Island Empires and Island Hopping and I have modified the ini file so that if provinces were neighbours on either map, the manager will read them as being neighbours. Allowing for surprise cross map attacks.
Idea 4: Missilemania.
Link: http://www.gmchris.kaomaris.com/group02d.php
OK, this one wasn't my idea, but I've had a request to run it after the map proved to be so much fun the first time round. Long range-cross-map-missile throwing. Always good for a laugh.
Vote now, and post your comments here!
GM Chris.