The Future

Discuss your weirdest WOK game ideas and plans here.

Moderators: trewqh, korexus

Post Reply
Funtastick
Trooper
Trooper
Posts: 171
Joined: Wed Sep 25, 2002 7:00 am
Location: Appleton, WI, USA
Contact:

The Future

Post by Funtastick » Thu Jun 19, 2003 7:43 pm

GM Seth's request for his group 01 got me thinking of a new X-game, not too complicated so here we go:

Once the players are all in, I run turn 00, send out reports and update the map. I then request AOF's for turns 01 and 02. I run both turns, send out turn 01, update the site for turn 01 and ask for AOFs for turn 03 and so on and so forth.

Once turn 01 is run, no new AOF's for turn 02 will be accepted, same holds true for all the combinations.

Bjorn helped with this one a bit, so, give him credit too :)

What do you all think?

User avatar
Polymorphic
Trooper
Trooper
Posts: 159
Joined: Thu Jan 30, 2003 8:00 am
Location: Oxfordish
Contact:

Post by Polymorphic » Thu Jun 19, 2003 8:41 pm

As Bjorn said when he first mentioned this idea...
Only Kaomarians committed to getting orders in by the deadline need apply.
...Maybe someone who has a better record of running turns on time would be better suited? :smash:

Aside from that, I think it'd be hopelessly impractical, having to send in orders for provinces you may or may not take the next turn? Trying to attack from a province which you don't own yet?

Oh, but the possibility to RIP a player before they can react to two turns of attacking....

User avatar
Egbert
Commander
Commander
Posts: 658
Joined: Tue Sep 03, 2002 7:00 am
Location: The Scholars' Library (dusty section)
Contact:

Post by Egbert » Thu Jun 19, 2003 9:04 pm

Hey, I have an idea for a new X-Game. :idea:

How about the GM runs the turn, but he doesn't tell the players which version of the WOK Manager he is running --- the players have to figure it out!

Oh wait, that's already been done.......... 8)
"Fairy tales can come true,
They can happen to you,
If you're young at heart."

User avatar
korexus
Moderator
Moderator
Posts: 2819
Joined: Tue Nov 12, 2002 8:00 am
Location: Reading
Contact:

Post by korexus » Fri Jun 20, 2003 9:25 am

Egbert wrote:How about the GM runs the turn, but he doesn't tell the players which version of the WOK Manager he is running --- the players have to figure it out!



LOL!

Al, you could make another option in the WoK 5 manager, as well as "hide OOP" there could be "hide version number" you could randomly change version each turn as well, just to keep the players on their toes. Of course, it wouldn't be compatible with version 3.3, because of the different file size thing, but who'd want to use an up to date manager anyway? :P


korexus.
With Great Power comes Great Irritability

User avatar
Raw
Commander
Commander
Posts: 769
Joined: Tue Sep 03, 2002 7:00 am
Location: Minneapolis, MN USA
Contact:

Post by Raw » Fri Jun 20, 2003 10:40 pm

Egbert...you crack me up :)!

BTW - good luck in Champs :)!

-Raw
It's not fast unless its got a fart can.

Post Reply