
Take it easy --- it's not that bad.
Here's the general idea:
After a turn is run and players see the results, the players vote on whether the turn should be done over, with everyone being allowed to submit new orders.

This could involve a bit of diplomacy, if someone wants to get people to vote to redo the turn. It could involve a bit of strategy, since you get to see what an adversary is planning to do. It could involve trickery, where you put in attack orders that you don't want to do, hoping that the turn is rerun.
The specifics: I would have to decide what happens on a tie. There would also be a bit of a longer time period between turns. There should be a limit on the number of times a turn can be redone (perhaps 2 times, and then the results are permanent).
Some questions:
Would a turn ever be rerun? In other words, do you think that since most players would be satisfied with the results, then the X-game factor would be a non-issue. Perhaps the rule can be that if at least one-third of the players vote to redo the turn, it gets redone.
This may be too complicated for WOK5. Perhaps it can only be done in WOK4.
Am I getting silly?
