
New Game: Grudge Match.
- Validon
- Veteran
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- Location: Indiana, USA
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Welcome back CP! Good Luck with changing certain peoples viewpoints about your gaming. As you know we have some VERY opinionated people in wok who won't change thier minds if there is absolute proof against them. So I would suggest not worrying about what others think and just let the proof be in your play and actions. This is the only way to change others thoughts(won't work for some). 

- Saladin
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- korexus
- Moderator
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CP is now on the list of players. As I mentioned before this will take the number of players to 11 I'll decide who's out at random at the end of tomorrow, then line up the remainder as well as I can. Crazy, if you stay in, the grudge match will be a good place to start changing your reputation as you can be sure of only fighting one person at the beginning. - You won't get everyone jumping on you at once.
Good Luck!
Good Luck!
With Great Power comes Great Irritability
- Egbert
- Commander
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I am sorry I didn't have the time to enter this game. It looks like fun. I think this would be a great game for a Champs setup. You could have the players face off against each other by "seeding." 1 v. 10, 2 v. 9, etc.
This would also be a great setup for a Clan War.
This would also be a great setup for a Clan War.
"Fairy tales can come true,
They can happen to you,
If you're young at heart."
They can happen to you,
If you're young at heart."
- Saladin
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- Donut
- Warlord
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I at first was pretty enthused about this being great for the champs games... but Sal's right. The thing that seperates say, Eggy, to say... Me is that he doesn't get stuck in 5 on 2s and has an amazing ability to turn people against others. Diplomacy is one of the greatest factors in the game and shouldn't be left out of the champs.
Donut
Donut
The scars remind us that the past is real.
- Dameon
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Donut and Sal are right. This is a great idea for an X-Game, but how well one does isn't going to reflect the diplomatic aspects of the game that play such a large role in things. It'll still be great fun, but it'd be a poor setup for a Champs game, I think.
"A Knight is sworn to valor, his heart knows only virtue, his blade defends the helpless, his might upholds the weak, his word speaks only truth, his wrath outdoes the wicked."
- Undertaker
- Commander
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Sorry Aussie, I've been swamped lately. I'm going to have to decline. Nothing personal, I fully respect you, I just don't have the time. Chris would like to run it twice a week and I can't do it at this time.
"That's a good question. Let me see...In my case, you know, I hate to advocate drugs or liquor, violence, insanity to anyone. But in my case it's worked." Hunter S. Thompson
- korexus
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The map wouldn't really be too hot for a clan war either. The initial pairing would all be fine, but after that there's a strong chance that one player will either have to stay at home doing nothing for most of the rest of the game or go through his own clan mates to get in on the action.
Of course, this would affect everyone equally and would certainly make for an interesting twist...
korexus.
Of course, this would affect everyone equally and would certainly make for an interesting twist...
korexus.
With Great Power comes Great Irritability
- TK
- Trooper
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- korexus
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Some players still haven't got back to me with their choice of spell and tribe. Fortunately for them, I'm going away this afternoon and not getting back till tomorrow so they have a slight reprieve. (TK's coming home and I don't want to help him unpack!
) I will run turn 0 as close as possible to my original deadline of 12 midday my time on Saturday. Anyone who hasn't given me their choices by then wil get random selections.
I will try to find time to email the players who don't make it in individually. Currently I am oversubscribed by two, I will decide who doesn't make it in at random and players who I have to reject will get priority places in my next game.
GM Chris.
PS, to TK. Just because you've made so many enemies that diplomacy doesn't work for you any more doesn't mean that it's not a perfectly viabable option for those of us who haven't made all the other players distrust us...

I will try to find time to email the players who don't make it in individually. Currently I am oversubscribed by two, I will decide who doesn't make it in at random and players who I have to reject will get priority places in my next game.
GM Chris.
PS, to TK. Just because you've made so many enemies that diplomacy doesn't work for you any more doesn't mean that it's not a perfectly viabable option for those of us who haven't made all the other players distrust us...

With Great Power comes Great Irritability
- CrazyPsycho
- Recruit
- Posts: 39
- Joined: Thu Oct 07, 2004 7:00 am
- Location: Belgium
got a question:
let's say someone got the entire island under his control except for 1 province, which is controlled by the other player on the island.
If the first player kills the other player, can he move on to the islands by crossing the bridge the same turn or the turn after it?
for example: I got all provinces except for province 9, can I go 9-8-7 and so on next turn, or just 9
let's say someone got the entire island under his control except for 1 province, which is controlled by the other player on the island.
If the first player kills the other player, can he move on to the islands by crossing the bridge the same turn or the turn after it?
for example: I got all provinces except for province 9, can I go 9-8-7 and so on next turn, or just 9
- korexus
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- Validon
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- Donut
- Warlord
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- Location: Brew Town, WI; USA - BoV
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- korexus
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- CrazyPsycho
- Recruit
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- Location: Belgium